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4de72c20af
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implement Texture Viewer for GL/Texture
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2022-10-31 12:18:27 +09:00 |
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2a2c8f3109
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fix an issue that unfinalized future might be refered
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2022-10-29 22:55:32 +09:00 |
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20b5217869
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add string manipulation library to std table in LuaJIT
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2022-10-29 22:54:43 +09:00 |
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0cb8468a58
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support drawing with depth test in GL/Program
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2022-10-29 11:56:55 +09:00 |
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fa1a29c325
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support depth/stencil buffer
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2022-10-29 11:50:42 +09:00 |
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9fc39b986a
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(WIP) improve GL/Framebuffer to use depth/stencil buffers
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2022-10-29 01:15:10 +09:00 |
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e607a587c1
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fix invalid memory reference
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2022-10-29 01:14:15 +09:00 |
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31bbf118e1
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improve nf7::AggregatePromise not to ignore errors from children
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2022-10-29 01:13:51 +09:00 |
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8ef4abd75e
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refactor gl::Obj
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2022-10-29 00:00:43 +09:00 |
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694e9e34bb
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improve nf7::NFileWatcher to watch multiple native paths
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2022-10-27 23:53:40 +09:00 |
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c1f7328628
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implement preprocessor for GLSL
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2022-10-27 23:53:22 +09:00 |
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dc3d8b15bf
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add GLSL version specifier automatically if not provided
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2022-10-27 23:24:16 +09:00 |
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05201ef13e
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enhance nf7::Future::Chain
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2022-10-27 23:24:16 +09:00 |
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1b424e299c
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implement automatic-cache-dropping of GL objects
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2022-10-26 10:44:19 +09:00 |
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3c09ac4491
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enhance logging in OpenGL actions
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2022-10-26 10:38:17 +09:00 |
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1ee59aaedf
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improve usage of opengl PBO and fence
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2022-10-26 09:42:02 +09:00 |
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42738f4923
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implement drawing with texture in GL/Program
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2022-10-25 23:26:47 +09:00 |
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af19f7807d
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fix behavior of download command in GL/Texture
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2022-10-25 17:58:22 +09:00 |
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9dada90b78
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support GL_ELEMENT_ARRAY_BUFFER
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2022-10-25 17:58:22 +09:00 |
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419b9a98e2
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commonize codes to lock GL objects using template
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2022-10-25 16:34:16 +09:00 |
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d5b5e664d7
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use custom enum to represent metadata of GL objects
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2022-10-25 11:43:58 +09:00 |
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f869f191f2
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split GLenum utility to other file
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2022-10-25 11:06:18 +09:00 |
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c42b63da0c
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add offset parameters in uploading texture through GL/Texture
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2022-10-24 09:04:21 +09:00 |
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1e33062e9a
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implement dowloading GL/Texture
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2022-10-22 16:52:42 +09:00 |
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ecb7fca1e8
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support uniform variables in GL/Program
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2022-10-21 12:50:09 +09:00 |
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50f270b571
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improve nf7::Value interface
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2022-10-21 12:49:48 +09:00 |
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e927179176
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fix deadlock when failed to fetch VAO or FBO while GL/Program drawing
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2022-10-21 11:09:18 +09:00 |
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ffe3d6265d
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fix an recursion issue in nf7::luajit::ToValue()
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2022-10-21 11:05:43 +09:00 |
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3d14e709b1
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add nf7::Value::integerOrScalar() accessor
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2022-10-21 11:04:12 +09:00 |
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a19b7636fa
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fix CMake CMP0135 issues
3b0d86c0a523c733c7a4759e9e9b7b6937f6eea6 wasn't worked actually :(
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2022-10-21 09:56:20 +09:00 |
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c59d3e2f29
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support GL/Program instanced drawing
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2022-10-20 13:31:13 +09:00 |
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7f90b40236
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allow user to specify viewport before GL/Program drawing
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2022-10-20 13:22:10 +09:00 |
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396bebf6b5
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implement clearing framebuffer
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2022-10-20 13:09:39 +09:00 |
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3b0d86c0a5
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fix an issue of configuration on older CMake
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2022-10-20 13:09:20 +09:00 |
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fcf3dad206
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implement draw command of GL/Program
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2022-10-19 19:21:52 +09:00 |
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9a637586e2
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add new sugar syntax for nf7::Future::Chain
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2022-10-19 19:21:03 +09:00 |
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ca5dfb5933
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add GL/Framebuffer
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2022-10-19 12:25:21 +09:00 |
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38fc3b680a
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improve GL/Texture to allocate image on initialization
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2022-10-19 12:25:09 +09:00 |
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96fd71df07
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separate initialization codes of GL objects
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2022-10-19 01:06:47 +09:00 |
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0a55250f52
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add GL/VertexArray
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2022-10-17 17:49:31 +09:00 |
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2c6608ea09
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enhance nf7::Future::Then() method to allow caller to choose an executor
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2022-10-15 10:29:35 +09:00 |
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451094c9fc
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add GL/Program
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2022-10-15 08:19:07 +09:00 |
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94615b3669
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add nf7::AggregatePromise
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2022-10-15 08:14:58 +09:00 |
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4e83f7b5e9
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add GL/Shader
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2022-10-12 10:25:19 +09:00 |
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7ee770e67d
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add nf7::Future::Chain() method
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2022-10-12 10:25:10 +09:00 |
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4b79c5e4df
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add GL/Texture
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2022-10-10 13:03:22 +09:00 |
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58d39739e8
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add GL/Buffer
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2022-10-10 11:18:34 +09:00 |
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77dc8cef32
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improve nf7::Mutex
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2022-10-09 17:59:13 +09:00 |
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2edd7d9e88
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improve Node interface
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2022-10-07 11:53:36 +09:00 |
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cafba96971
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improve synchronization in main loop
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2022-10-07 11:53:36 +09:00 |
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