implement draw command of GL/Program

This commit is contained in:
falsycat 2022-10-19 19:21:52 +09:00
parent 9a637586e2
commit fcf3dad206
2 changed files with 96 additions and 7 deletions

View File

@ -139,6 +139,9 @@ using ProgramFactory = AsyncFactory<nf7::Mutex::Resource<std::shared_ptr<Program
struct Obj_VertexArrayMeta final {
public:
using LockedBuffersFuture =
nf7::Future<std::vector<nf7::Mutex::Resource<std::shared_ptr<gl::Buffer>>>>;
struct Attr {
nf7::File::Id buffer;
GLuint index;
@ -159,7 +162,7 @@ struct Obj_VertexArrayMeta final {
}
// must be called from main or sub task
static nf7::Future<std::vector<nf7::Mutex::Resource<std::shared_ptr<gl::Buffer>>>>
static LockedBuffersFuture
LockBuffers(
const std::shared_ptr<nf7::Context>& ctx,
const std::vector<Attr>& attrs,
@ -181,6 +184,9 @@ using VertexArrayFactory = AsyncFactory<nf7::Mutex::Resource<std::shared_ptr<Ver
struct Obj_FramebufferMeta final {
public:
using LockedAttachmentsFuture =
nf7::Future<std::vector<nf7::Mutex::Resource<std::shared_ptr<gl::Texture>>>>;
struct Attachment {
nf7::File::Id tex;
GLenum slot;
@ -196,7 +202,7 @@ struct Obj_FramebufferMeta final {
}
// must be called from main or sub task
static nf7::Future<std::vector<nf7::Mutex::Resource<std::shared_ptr<gl::Texture>>>> LockAttachments(
static LockedAttachmentsFuture LockAttachments(
const std::shared_ptr<nf7::Context>& ctx,
std::span<const Attachment> attachments) noexcept;

View File

@ -740,11 +740,77 @@ struct Program {
return {std::current_exception()};
}
bool Handle(const std::shared_ptr<nf7::Node::Lambda>&,
const nf7::Mutex::Resource<std::shared_ptr<Product>>&,
const nf7::Node::Lambda::Msg&) {
// TODO
return false;
bool Handle(const std::shared_ptr<nf7::Node::Lambda>& la,
const nf7::Mutex::Resource<std::shared_ptr<Product>>& prog,
const nf7::Node::Lambda::Msg& msg) {
const auto& base = la->env().GetFileOrThrow(la->initiator());
if (msg.name == "draw") {
const auto mode = ToDrawMode(msg.value.tuple("mode").string());
const auto first = msg.value.tuple("first").integer<GLint>();
const auto count = msg.value.tuple("count").integer<GLsizei>();
const auto& fbo_path = msg.value.tuple("fbo").string();
const auto& vao_path = msg.value.tuple("vao").string();
auto fbo_fu = base.
ResolveOrThrow(fbo_path).
interfaceOrThrow<nf7::gl::FramebufferFactory>().Create();
auto vao_fu = base.
ResolveOrThrow(vao_path).
interfaceOrThrow<nf7::gl::VertexArrayFactory>().Create();
nf7::gl::Framebuffer::Meta::LockedAttachmentsFuture::Promise fbo_lock_pro;
nf7::gl::VertexArray::Meta::LockedBuffersFuture::Promise vao_lock_pro;
fbo_fu.ThenIf([la, fbo_lock_pro](auto& fbo) mutable {
(**fbo).meta().LockAttachments(la).Chain(fbo_lock_pro);
});
vao_fu.ThenIf([la, vao_lock_pro](auto& vao) mutable {
(**vao).meta().LockBuffers(la).Chain(vao_lock_pro);
});
nf7::AggregatePromise apro {la};
auto fbo_lock_fu = fbo_lock_pro.future();
auto vao_lock_fu = vao_lock_pro.future();
apro.Add(fbo_lock_fu);
apro.Add(vao_lock_fu);
apro.future().Then(
nf7::Env::kGL, la,
[prog, fbo_fu, vao_fu, mode, first, count, fbo_lock_fu, vao_lock_fu](auto&) {
if (!fbo_lock_fu.done() || !vao_lock_fu.done()) {
// TODO
std::cout << "err" << std::endl;
return;
}
const auto& fbo = *fbo_fu.value();
const auto& vao = *vao_fu.value();
glUseProgram((*prog)->id());
glBindFramebuffer(GL_FRAMEBUFFER, fbo->id());
glBindVertexArray(vao->id());
glViewport(0, 0, 256, 256);
glDrawArrays(mode, first, count);
const auto status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
glBindVertexArray(0);
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glUseProgram(0);
assert(0 == glGetError());
try {
nf7::gl::Framebuffer::Meta::ThrowStatus(status);
} catch (nf7::Exception& e) {
std::cout << e.msg() << std::endl;
}
});
return false;
} else {
throw nf7::Exception {"unknown input: "+msg.name};
}
}
void UpdateTooltip(const std::shared_ptr<Product>& prod) noexcept {
@ -755,6 +821,23 @@ struct Program {
private:
std::vector<nf7::File::Path> shaders_;
static GLenum ToDrawMode(std::string_view v) {
return
v == "Points"? GL_POINTS:
v == "LineStrip"? GL_LINE_STRIP:
v == "LineLoop"? GL_LINE_LOOP:
v == "Lines"? GL_LINES:
v == "LineStripAdjacency"? GL_LINE_STRIP_ADJACENCY:
v == "LinesAdjacency"? GL_LINES_ADJACENCY:
v == "TriangleStrip"? GL_TRIANGLE_STRIP:
v == "TriangleFan"? GL_TRIANGLE_FAN:
v == "Triangles"? GL_TRIANGLES:
v == "TriangleStripAdjacency"? GL_TRIANGLE_STRIP_ADJACENCY:
v == "TrianglesAdjacency"? GL_TRIANGLES_ADJACENCY:
throw nf7::Exception {"unknown draw mode"};
}
};
template <>
struct ObjBase<Program>::TypeInfo final {