(WIP) improve GL/Framebuffer to use depth/stencil buffers

This commit is contained in:
falsycat 2022-10-29 01:15:10 +09:00
parent e607a587c1
commit 9fc39b986a
3 changed files with 98 additions and 74 deletions

View File

@ -247,10 +247,9 @@ try {
return {std::current_exception()};
}
nf7::Future<std::vector<nf7::Mutex::Resource<std::shared_ptr<gl::Buffer>>>>
Obj_VertexArrayMeta::LockBuffers(
const std::shared_ptr<nf7::Context>& ctx,
const ValidationHint& vhint) const noexcept
Obj_VertexArrayMeta::LockedBuffersFuture Obj_VertexArrayMeta::LockBuffers(
const std::shared_ptr<nf7::Context>& ctx,
const ValidationHint& vhint) const noexcept
try {
nf7::AggregatePromise apro {ctx};
@ -308,65 +307,82 @@ nf7::Future<std::shared_ptr<Obj<Obj_FramebufferMeta>>> Obj_FramebufferMeta::Crea
const std::shared_ptr<nf7::Context>& ctx) const noexcept {
nf7::Future<std::shared_ptr<Obj<Obj_FramebufferMeta>>>::Promise pro {ctx};
LockAttachments(ctx).
Chain(nf7::Env::kGL, ctx, pro, [ctx, *this](auto& texs) mutable {
assert(attachments.size() == texs.size());
Chain(nf7::Env::kGL, ctx, pro, [ctx, *this](auto& k) mutable {
GLuint id;
glGenFramebuffers(1, &id);
const char* err = nullptr;
glBindFramebuffer(GL_FRAMEBUFFER, id);
for (size_t i = 0; i < attachments.size() && !err; ++i) {
glFramebufferTexture(GL_FRAMEBUFFER,
gl::ToEnum(attachments[i].slot),
(*texs[i])->id(),
0 /* = level */);
if (0 != glGetError()) {
err = "failed to attach texture";
for (size_t i = 0; i < colors.size(); ++i) {
if (const auto& tex = k.colors[i]) {
glFramebufferTexture(GL_FRAMEBUFFER,
static_cast<GLenum>(GL_COLOR_ATTACHMENT0 + i),
(***tex).id(),
0 /* = level */);
}
}
if (k.depth) {
glFramebufferTexture(GL_FRAMEBUFFER,
GL_DEPTH_ATTACHMENT,
(***k.depth).id(),
0 /* = level */);
}
if (k.stencil) {
glFramebufferTexture(GL_FRAMEBUFFER,
GL_STENCIL_ATTACHMENT,
(***k.stencil).id(),
0 /* = level */);
}
const auto status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
glBindFramebuffer(GL_FRAMEBUFFER, 0);
assert(0 == glGetError());
const auto ret = std::make_shared<Obj<Obj_FramebufferMeta>>(ctx, id, *this);
if (0 != glGetError()) {
throw nf7::Exception {"failed to setup framebuffer"};
}
if (status != GL_FRAMEBUFFER_COMPLETE) {
throw nf7::Exception {"invalid framebuffer status"};
}
if (err) {
throw nf7::Exception {err};
}
return ret;
});
return pro.future();
}
nf7::Future<std::vector<nf7::Mutex::Resource<std::shared_ptr<gl::Texture>>>>
Obj_FramebufferMeta::LockAttachments(
const std::shared_ptr<nf7::Context>& ctx) const noexcept
Obj_FramebufferMeta::LockedAttachmentsFuture Obj_FramebufferMeta::LockAttachments(
const std::shared_ptr<nf7::Context>& ctx) const noexcept
try {
nf7::AggregatePromise apro {ctx};
std::vector<nf7::Future<nf7::Mutex::Resource<std::shared_ptr<gl::Texture>>>> fus;
fus.reserve(attachments.size());
auto ret = std::make_shared<LockedAttachments>();
for (const auto& attachment : attachments) {
nf7::AggregatePromise apro {ctx};
const auto lock = [&](nf7::File::Id id) {
auto& factory = ctx->env().
GetFileOrThrow(attachment.tex).
GetFileOrThrow(id).
interfaceOrThrow<nf7::gl::TextureFactory>();
auto fu = LockAndValidate(ctx, factory, gl::TextureTarget::Tex2D);
apro.Add(fu);
fus.push_back(fu);
return LockAndValidate(ctx, factory, gl::TextureTarget::Tex2D);
};
for (size_t i = 0; i < colors.size(); ++i) {
const auto& color = colors[i];
if (color && color->tex) {
apro.Add(lock(color->tex).ThenIf([i, ret](auto& res) {
ret->colors[i] = res;
}));
}
}
if (depth && depth->tex) {
apro.Add(lock(depth->tex).ThenIf([ret](auto& res) {
ret->depth = res;
}));
}
if (stencil && stencil->tex) {
apro.Add(lock(stencil->tex).ThenIf([ret](auto& res) {
ret->stencil = res;
}));
}
nf7::Future<std::vector<nf7::Mutex::Resource<std::shared_ptr<gl::Texture>>>>::Promise pro {ctx};
apro.future().Chain(pro, [fus = std::move(fus)](auto&) {
std::vector<nf7::Mutex::Resource<std::shared_ptr<gl::Texture>>> ret;
ret.reserve(fus.size());
for (auto& fu : fus) {
ret.emplace_back(fu.value());
}
return ret;
});
LockedAttachmentsFuture::Promise pro {ctx};
apro.future().Chain(pro, [ret](auto&) { return std::move(*ret); });
return pro.future();
} catch (nf7::Exception&) {
return { std::current_exception() };

View File

@ -165,7 +165,7 @@ struct Obj_VertexArrayMeta final {
// must be called from main or sub task
// it's guaranteed that the last element of the returned vector is an index buffer if index != std::nullopt
nf7::Future<std::vector<nf7::Mutex::Resource<std::shared_ptr<gl::Buffer>>>> LockBuffers(
LockedBuffersFuture LockBuffers(
const std::shared_ptr<nf7::Context>& ctx,
const ValidationHint& vhint = {}) const noexcept;
@ -178,16 +178,24 @@ using VertexArrayFactory = AsyncFactory<nf7::Mutex::Resource<std::shared_ptr<Ver
struct Obj_FramebufferMeta final {
public:
using LockedAttachmentsFuture =
nf7::Future<std::vector<nf7::Mutex::Resource<std::shared_ptr<gl::Texture>>>>;
static constexpr size_t kColorSlotCount = 8;
struct Param { };
struct Attachment {
nf7::File::Id tex;
gl::FramebufferSlot slot;
nf7::File::Id tex;
};
struct LockedAttachments {
private:
using TexRes = nf7::Mutex::Resource<std::shared_ptr<gl::Texture>>;
public:
std::array<std::optional<TexRes>, kColorSlotCount> colors;
std::optional<TexRes> depth;
std::optional<TexRes> stencil;
};
using LockedAttachmentsFuture = nf7::Future<LockedAttachments>;
static void Delete(GLuint id) noexcept {
glDeleteFramebuffers(1, &id);
}
@ -196,11 +204,12 @@ struct Obj_FramebufferMeta final {
nf7::Future<std::shared_ptr<Obj<Obj_FramebufferMeta>>> Create(
const std::shared_ptr<nf7::Context>& ctx) const noexcept;
nf7::Future<std::vector<nf7::Mutex::Resource<std::shared_ptr<gl::Texture>>>>
LockAttachments(
const std::shared_ptr<nf7::Context>& ctx) const noexcept;
LockedAttachmentsFuture LockAttachments(
const std::shared_ptr<nf7::Context>& ctx) const noexcept;
std::vector<Attachment> attachments;
std::array<std::optional<Attachment>, kColorSlotCount> colors;
std::optional<Attachment> depth;
std::optional<Attachment> stencil;
};
using Framebuffer = Obj<Obj_FramebufferMeta>;
using FramebufferFactory = AsyncFactory<nf7::Mutex::Resource<std::shared_ptr<Framebuffer>>>;

View File

@ -18,6 +18,7 @@
#include <yas/serialize.hpp>
#include <yas/types/std/array.hpp>
#include <yas/types/std/optional.hpp>
#include <yas/types/std/string.hpp>
#include <yas/types/std/vector.hpp>
#include <yas/types/utility/usertype.hpp>
@ -1204,11 +1205,10 @@ struct Framebuffer {
using Product = nf7::gl::Framebuffer;
struct Attachment {
gl::FramebufferSlot slot;
nf7::File::Path path;
nf7::File::Path path;
void serialize(auto& ar) {
ar(slot, path);
ar(path);
}
};
@ -1219,17 +1219,19 @@ struct Framebuffer {
Framebuffer& operator=(Framebuffer&&) = default;
void serialize(auto& ar) {
ar(attachments_);
ar(colors_);
}
std::string Stringify() noexcept {
YAML::Emitter st;
st << YAML::BeginMap;
st << YAML::Key << "attachments";
st << YAML::Key << "colors";
st << YAML::Value << YAML::BeginMap;
for (const auto& attachment : attachments_) {
st << YAML::Key << std::string {magic_enum::enum_name(attachment.slot)};
st << YAML::Value << attachment.path.Stringify();
for (size_t i = 0; i < Product::Meta::kColorSlotCount; ++i) {
if (colors_[i]) {
st << YAML::Key << i;
st << YAML::Value << colors_[i]->path.Stringify();
}
}
st << YAML::EndMap;
st << YAML::EndMap;
@ -1237,18 +1239,19 @@ struct Framebuffer {
}
void Parse(const std::string& v)
try {
const auto yaml = YAML::Load(v);
const auto& yaml_attachments = yaml["attachments"];
std::vector<Attachment> attachments;
for (auto [slot, name] : magic_enum::enum_entries<gl::FramebufferSlot>()) {
if (const auto& yaml_attachment = yaml_attachments[std::string {name}]) {
attachments.push_back({
.slot = slot,
.path = nf7::File::Path::Parse(yaml_attachment.as<std::string>()),
const auto yaml = YAML::Load(v);
const auto& yaml_colors = yaml["colors"];
std::array<std::optional<Attachment>, Product::Meta::kColorSlotCount> colors;
for (size_t i = 0; i < Product::Meta::kColorSlotCount; ++i) {
if (auto& yaml_color = yaml_colors[std::to_string(i)]) {
colors[i].emplace(Attachment {
.path = nf7::File::Path::Parse(yaml_color.as<std::string>()),
});
}
}
attachments_ = std::move(attachments);
colors_ = std::move(colors);
} catch (std::bad_optional_access&) {
throw nf7::Exception {std::string {"invalid enum"}};
} catch (YAML::Exception& e) {
@ -1260,16 +1263,12 @@ struct Framebuffer {
auto& base = *p.file;
Product::Meta meta;
for (auto& attachment : attachments_) {
nf7::File::Id fid = 0;
if (attachment.path.terms().size() > 0) {
fid = base.ResolveOrThrow(attachment.path).id();
for (size_t i = 0; i < Product::Meta::kColorSlotCount; ++i) {
if (const auto& color = colors_[i]) {
const auto fid = base.ResolveOrThrow(color->path).id();
meta.colors[i].emplace(Product::Meta::Attachment { .tex = fid, });
p.watch->Watch(fid);
}
meta.attachments.push_back({
.tex = fid,
.slot = attachment.slot,
});
}
return meta.Create(p.ctx);
} catch (nf7::Exception&) {
@ -1296,7 +1295,7 @@ struct Framebuffer {
}
private:
std::vector<Attachment> attachments_;
std::array<std::optional<Attachment>, Product::Meta::kColorSlotCount> colors_;
};
template <>
struct ObjBase<Framebuffer>::TypeInfo final {