refactor gl::Obj

This commit is contained in:
falsycat 2022-10-29 00:00:43 +09:00
parent 694e9e34bb
commit 8ef4abd75e
3 changed files with 121 additions and 178 deletions

View File

@ -21,10 +21,10 @@ namespace nf7::gl {
template <typename T>
auto LockAndValidate(const std::shared_ptr<nf7::Context>& ctx,
nf7::AsyncFactory<nf7::Mutex::Resource<std::shared_ptr<T>>>& factory,
std::function<void(const typename T::Meta&)>&& validator) noexcept {
std::function<void(const T&)>&& validator) noexcept {
typename nf7::Future<nf7::Mutex::Resource<std::shared_ptr<T>>>::Promise pro {ctx};
factory.Create().Chain(pro, [validator](auto& v) {
validator((*v)->meta());
validator(**v);
return v;
});
return pro.future();
@ -33,13 +33,14 @@ static auto LockAndValidate(const std::shared_ptr<nf7::Context>& ctx,
nf7::gl::BufferFactory& factory,
nf7::gl::BufferTarget target,
size_t required) noexcept {
return LockAndValidate<gl::Buffer>(ctx, factory, [target, required](auto& m) {
if (m.target != target) {
return LockAndValidate<gl::Buffer>(ctx, factory, [target, required](auto& buf) {
if (buf.meta().target != target) {
throw nf7::Exception {"incompatible buffer target"};
}
if (m.size < required) {
const auto size = buf.param().size;
if (size < required) {
std::stringstream st;
st << "buffer shortage (" << m.size << "/" << required << ")";
st << "buffer shortage (" << size << "/" << required << ")";
throw nf7::Exception {st.str()};
}
});
@ -47,8 +48,8 @@ static auto LockAndValidate(const std::shared_ptr<nf7::Context>& ctx,
static auto LockAndValidate(const std::shared_ptr<nf7::Context>& ctx,
nf7::gl::TextureFactory& factory,
nf7::gl::TextureTarget target) noexcept {
return LockAndValidate<gl::Texture>(ctx, factory, [target](auto& m) {
if (m.target != target) {
return LockAndValidate<gl::Texture>(ctx, factory, [target](auto& tex) {
if (tex.meta().target != target) {
throw nf7::Exception {"incompatible texture target"};
}
});
@ -56,22 +57,21 @@ static auto LockAndValidate(const std::shared_ptr<nf7::Context>& ctx,
nf7::Future<std::shared_ptr<Obj<Obj_BufferMeta>>> Obj_BufferMeta::Create(
const std::shared_ptr<nf7::Context>& ctx, gl::BufferTarget target) noexcept {
const std::shared_ptr<nf7::Context>& ctx) const noexcept {
nf7::Future<std::shared_ptr<Obj<Obj_BufferMeta>>>::Promise pro {ctx};
ctx->env().ExecGL(ctx, [=]() mutable {
ctx->env().ExecGL(ctx, [=, *this]() mutable {
GLuint id;
glGenBuffers(1, &id);
pro.Return(std::make_shared<Obj<Obj_BufferMeta>>(ctx, id, target));
pro.Return(std::make_shared<Obj<Obj_BufferMeta>>(ctx, id, *this));
});
return pro.future();
}
nf7::Future<std::shared_ptr<Obj<Obj_TextureMeta>>> Obj_TextureMeta::Create(
const std::shared_ptr<nf7::Context>& ctx,
gl::TextureTarget target, GLint fmt, std::array<GLsizei, 3> size) noexcept {
const std::shared_ptr<nf7::Context>& ctx) const noexcept {
nf7::Future<std::shared_ptr<Obj<Obj_TextureMeta>>>::Promise pro {ctx};
ctx->env().ExecGL(ctx, [=]() mutable {
ctx->env().ExecGL(ctx, [=, *this]() mutable {
GLuint id;
glGenTextures(1, &id);
@ -83,7 +83,8 @@ nf7::Future<std::shared_ptr<Obj<Obj_TextureMeta>>> Obj_TextureMeta::Create(
glTexParameteri(t, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
switch (gl::GetDimension(target)) {
case 2:
glTexImage2D(t, 0, fmt, size[0], size[1], 0, GL_RED, GL_UNSIGNED_BYTE, nullptr);
glTexImage2D(t, 0, format, size[0], size[1], 0,
GL_RED, GL_UNSIGNED_BYTE, nullptr);
break;
default:
assert(false && "unknown texture target");
@ -91,7 +92,7 @@ nf7::Future<std::shared_ptr<Obj<Obj_TextureMeta>>> Obj_TextureMeta::Create(
}
glBindTexture(t, 0);
pro.Return(std::make_shared<Obj<Obj_TextureMeta>>(ctx, id, target, fmt, size));
pro.Return(std::make_shared<Obj<Obj_TextureMeta>>(ctx, id, *this));
});
return pro.future();
}
@ -99,10 +100,9 @@ nf7::Future<std::shared_ptr<Obj<Obj_TextureMeta>>> Obj_TextureMeta::Create(
nf7::Future<std::shared_ptr<Obj<Obj_ShaderMeta>>> Obj_ShaderMeta::Create(
const std::shared_ptr<nf7::Context>& ctx,
gl::ShaderType type,
const std::string& src) noexcept {
const std::string& src) const noexcept {
nf7::Future<std::shared_ptr<Obj<Obj_ShaderMeta>>>::Promise pro {ctx};
ctx->env().ExecGL(ctx, [=]() mutable {
ctx->env().ExecGL(ctx, [=, *this]() mutable {
const auto t = gl::ToEnum(type);
const auto id = glCreateShader(t);
if (id == 0) {
@ -122,7 +122,7 @@ nf7::Future<std::shared_ptr<Obj<Obj_ShaderMeta>>> Obj_ShaderMeta::Create(
GLint status;
glGetShaderiv(id, GL_COMPILE_STATUS, &status);
if (status == GL_TRUE) {
pro.Return(std::make_shared<Obj<Obj_ShaderMeta>>(ctx, id, type));
pro.Return(std::make_shared<Obj<Obj_ShaderMeta>>(ctx, id, *this));
} else {
GLint len;
glGetShaderiv(id, GL_INFO_LOG_LENGTH, &len);
@ -169,7 +169,7 @@ nf7::Future<std::shared_ptr<Obj<Obj_ProgramMeta>>> Obj_ProgramMeta::Create(
GLint status;
glGetProgramiv(id, GL_LINK_STATUS, &status);
if (status == GL_TRUE) {
return std::make_shared<Obj<Obj_ProgramMeta>>(ctx, id);
return std::make_shared<Obj<Obj_ProgramMeta>>(ctx, id, gl::Program::Meta {});
} else {
GLint len;
glGetProgramiv(id, GL_INFO_LOG_LENGTH, &len);
@ -184,9 +184,7 @@ nf7::Future<std::shared_ptr<Obj<Obj_ProgramMeta>>> Obj_ProgramMeta::Create(
nf7::Future<std::shared_ptr<Obj<Obj_VertexArrayMeta>>> Obj_VertexArrayMeta::Create(
const std::shared_ptr<nf7::Context>& ctx,
const std::optional<Index>& index,
std::vector<Attr>&& attrs) noexcept
const std::shared_ptr<nf7::Context>& ctx) const noexcept
try {
if (index) {
if (index->numtype != gl::NumericType::U8 &&
@ -197,9 +195,9 @@ try {
}
nf7::Future<std::shared_ptr<Obj<Obj_VertexArrayMeta>>>::Promise pro {ctx};
LockBuffers(ctx, index, attrs).Chain(
LockBuffers(ctx).Chain(
nf7::Env::kGL, ctx, pro,
[ctx, index, attrs = std::move(attrs), pro](auto& bufs) mutable {
[*this, ctx, pro](auto& bufs) mutable {
// check all buffers
if (index) {
assert(bufs.size() == attrs.size()+1);
@ -242,7 +240,7 @@ try {
glBindVertexArray(0);
assert(0 == glGetError());
return std::make_shared<Obj<Obj_VertexArrayMeta>>(ctx, id, index, std::move(attrs));
return std::make_shared<Obj<Obj_VertexArrayMeta>>(ctx, id, *this);
});
return pro.future();
} catch (nf7::Exception&) {
@ -252,9 +250,7 @@ try {
nf7::Future<std::vector<nf7::Mutex::Resource<std::shared_ptr<gl::Buffer>>>>
Obj_VertexArrayMeta::LockBuffers(
const std::shared_ptr<nf7::Context>& ctx,
const std::optional<Index>& index,
const std::vector<Attr>& attrs,
const ValidationHint& vhint) noexcept
const ValidationHint& vhint) const noexcept
try {
nf7::AggregatePromise apro {ctx};
@ -309,20 +305,22 @@ try {
nf7::Future<std::shared_ptr<Obj<Obj_FramebufferMeta>>> Obj_FramebufferMeta::Create(
const std::shared_ptr<nf7::Context>& ctx,
std::vector<Attachment>&& atts) noexcept {
const std::shared_ptr<nf7::Context>& ctx) const noexcept {
nf7::Future<std::shared_ptr<Obj<Obj_FramebufferMeta>>>::Promise pro {ctx};
LockAttachments(ctx, atts).
Chain(nf7::Env::kGL, ctx, pro, [ctx, atts = std::move(atts)](auto& texs) mutable {
assert(atts.size() == texs.size());
LockAttachments(ctx).
Chain(nf7::Env::kGL, ctx, pro, [ctx, *this](auto& texs) mutable {
assert(attachments.size() == texs.size());
GLuint id;
glGenFramebuffers(1, &id);
const char* err = nullptr;
glBindFramebuffer(GL_FRAMEBUFFER, id);
for (size_t i = 0; i < atts.size() && !err; ++i) {
glFramebufferTexture(GL_FRAMEBUFFER, gl::ToEnum(atts[i].slot), (*texs[i])->id(), 0);
for (size_t i = 0; i < attachments.size() && !err; ++i) {
glFramebufferTexture(GL_FRAMEBUFFER,
gl::ToEnum(attachments[i].slot),
(*texs[i])->id(),
0 /* = level */);
if (0 != glGetError()) {
err = "failed to attach texture";
}
@ -331,11 +329,13 @@ nf7::Future<std::shared_ptr<Obj<Obj_FramebufferMeta>>> Obj_FramebufferMeta::Crea
glBindFramebuffer(GL_FRAMEBUFFER, 0);
assert(0 == glGetError());
const auto ret = std::make_shared<Obj<Obj_FramebufferMeta>>(ctx, id, std::move(atts));
const auto ret = std::make_shared<Obj<Obj_FramebufferMeta>>(ctx, id, *this);
if (status != GL_FRAMEBUFFER_COMPLETE) {
throw nf7::Exception {"invalid framebuffer status"};
}
if (err) {
throw nf7::Exception {err};
}
ThrowStatus(status);
return ret;
});
return pro.future();
@ -343,8 +343,7 @@ nf7::Future<std::shared_ptr<Obj<Obj_FramebufferMeta>>> Obj_FramebufferMeta::Crea
nf7::Future<std::vector<nf7::Mutex::Resource<std::shared_ptr<gl::Texture>>>>
Obj_FramebufferMeta::LockAttachments(
const std::shared_ptr<nf7::Context>& ctx,
std::span<const Attachment> attachments) noexcept
const std::shared_ptr<nf7::Context>& ctx) const noexcept
try {
nf7::AggregatePromise apro {ctx};
std::vector<nf7::Future<nf7::Mutex::Resource<std::shared_ptr<gl::Texture>>>> fus;
@ -373,25 +372,4 @@ try {
return { std::current_exception() };
}
void Obj_FramebufferMeta::ThrowStatus(GLenum status) {
switch (status) {
case GL_FRAMEBUFFER_COMPLETE:
return;
case GL_FRAMEBUFFER_UNDEFINED:
throw nf7::Exception {"no framebuffer bound"};
case GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT:
throw nf7::Exception {"no framebuffer bound"};
case GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT:
throw nf7::Exception {"nothing attached"};
case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER:
throw nf7::Exception {"no color attachments"};
case GL_FRAMEBUFFER_UNSUPPORTED:
throw nf7::Exception {"unsupported internal format"};
case GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE:
throw nf7::Exception {"incomplete multisample"};
default:
throw nf7::Exception {"unknown framebuffer status"};
}
}
} // namespace nf7::gl

View File

@ -22,17 +22,11 @@ namespace nf7::gl {
template <typename T>
class Obj final {
public:
using Meta = T;
using Meta = T;
using Param = typename Meta::Param;
// must be called from main or sub task
template <typename... Args>
static nf7::Future<std::shared_ptr<Obj<T>>> Create(Args&&... args) noexcept {
return Meta::Create(std::forward<Args>(args)...);
}
template <typename... Args>
Obj(const std::shared_ptr<nf7::Context>& ctx, GLuint id, Args&&... args) noexcept :
ctx_(ctx), meta_(std::forward<Args>(args)...), id_(id) {
Obj(const std::shared_ptr<nf7::Context>& ctx, GLuint id, const Meta& meta) noexcept :
ctx_(ctx), id_(id), meta_(meta) {
}
~Obj() noexcept {
ctx_->env().ExecGL(ctx_, [id = id_]() { T::Delete(id); });
@ -43,35 +37,34 @@ class Obj final {
Obj& operator=(Obj&&) = delete;
GLuint id() const noexcept { return id_; }
const Meta& meta() const noexcept { return meta_; }
T& meta() noexcept { return meta_; }
const T& meta() const noexcept { return meta_; }
Param& param() noexcept { return param_; }
const Param& param() const noexcept { return param_; }
private:
std::shared_ptr<nf7::Context> ctx_;
T meta_;
const GLuint id_;
const Meta meta_;
Param param_;
};
struct Obj_BufferMeta final {
public:
// must be called from main or sub task
static nf7::Future<std::shared_ptr<Obj<Obj_BufferMeta>>> Create(
const std::shared_ptr<nf7::Context>& ctx, gl::BufferTarget target) noexcept;
struct Param { size_t size = 0; };
static void Delete(GLuint id) noexcept {
glDeleteBuffers(1, &id);
}
Obj_BufferMeta() = delete;
Obj_BufferMeta(gl::BufferTarget t) noexcept : target(t) {
}
// must be called from main or sub task
nf7::Future<std::shared_ptr<Obj<Obj_BufferMeta>>> Create(
const std::shared_ptr<nf7::Context>& ctx) const noexcept;
const gl::BufferTarget target;
size_t size = 0;
gl::BufferTarget target;
};
using Buffer = Obj<Obj_BufferMeta>;
using BufferFactory = AsyncFactory<nf7::Mutex::Resource<std::shared_ptr<Buffer>>>;
@ -79,23 +72,19 @@ using BufferFactory = AsyncFactory<nf7::Mutex::Resource<std::shared_ptr<Buffer>>
struct Obj_TextureMeta final {
public:
// must be called from main or sub task
static nf7::Future<std::shared_ptr<Obj<Obj_TextureMeta>>> Create(
const std::shared_ptr<nf7::Context>& ctx,
gl::TextureTarget target, GLint fmt, std::array<GLsizei, 3> size) noexcept;
struct Param { };
static void Delete(GLuint id) noexcept {
glDeleteTextures(1, &id);
}
Obj_TextureMeta() = delete;
Obj_TextureMeta(gl::TextureTarget t, GLint f, std::array<GLsizei, 3> s) noexcept :
target(t), format(f), size(s) {
}
// must be called from main or sub task
nf7::Future<std::shared_ptr<Obj<Obj_TextureMeta>>> Create(
const std::shared_ptr<nf7::Context>& ctx) const noexcept;
const gl::TextureTarget target;
const GLint format;
const std::array<GLsizei, 3> size;
gl::TextureTarget target;
GLint format;
std::array<GLsizei, 3> size;
};
using Texture = Obj<Obj_TextureMeta>;
using TextureFactory = AsyncFactory<nf7::Mutex::Resource<std::shared_ptr<Texture>>>;
@ -103,21 +92,18 @@ using TextureFactory = AsyncFactory<nf7::Mutex::Resource<std::shared_ptr<Texture
struct Obj_ShaderMeta final {
public:
// must be called from main or sub task
static nf7::Future<std::shared_ptr<Obj<Obj_ShaderMeta>>> Create(
const std::shared_ptr<nf7::Context>& ctx,
gl::ShaderType type,
const std::string& src) noexcept;
struct Param { };
static void Delete(GLuint id) noexcept {
glDeleteShader(id);
}
Obj_ShaderMeta() = delete;
Obj_ShaderMeta(gl::ShaderType t) noexcept : type(t) {
}
// must be called from main or sub task
nf7::Future<std::shared_ptr<Obj<Obj_ShaderMeta>>> Create(
const std::shared_ptr<nf7::Context>& ctx,
const std::string& src) const noexcept;
const gl::ShaderType type;
gl::ShaderType type;
};
using Shader = Obj<Obj_ShaderMeta>;
using ShaderFactory = AsyncFactory<nf7::Mutex::Resource<std::shared_ptr<Shader>>>;
@ -125,16 +111,16 @@ using ShaderFactory = AsyncFactory<nf7::Mutex::Resource<std::shared_ptr<Shader>>
struct Obj_ProgramMeta final {
public:
// must be called from main or sub task
static nf7::Future<std::shared_ptr<Obj<Obj_ProgramMeta>>> Create(
const std::shared_ptr<nf7::Context>& ctx,
const std::vector<nf7::File::Id>& shaders) noexcept;
struct Param { };
static void Delete(GLuint id) noexcept {
glDeleteProgram(id);
}
Obj_ProgramMeta() = default;
// must be called from main or sub task
nf7::Future<std::shared_ptr<Obj<Obj_ProgramMeta>>> Create(
const std::shared_ptr<nf7::Context>& ctx,
const std::vector<nf7::File::Id>& shaders) noexcept;
};
using Program = Obj<Obj_ProgramMeta>;
using ProgramFactory = AsyncFactory<nf7::Mutex::Resource<std::shared_ptr<Program>>>;
@ -142,6 +128,8 @@ using ProgramFactory = AsyncFactory<nf7::Mutex::Resource<std::shared_ptr<Program
struct Obj_VertexArrayMeta final {
public:
struct Param { };
using LockedBuffersFuture =
nf7::Future<std::vector<nf7::Mutex::Resource<std::shared_ptr<gl::Buffer>>>>;
@ -159,6 +147,7 @@ struct Obj_VertexArrayMeta final {
uint64_t offset;
GLuint divisor;
};
struct ValidationHint {
ValidationHint() noexcept { }
@ -166,40 +155,22 @@ struct Obj_VertexArrayMeta final {
size_t instances = 0;
};
// must be called from main or sub task
static nf7::Future<std::shared_ptr<Obj<Obj_VertexArrayMeta>>> Create(
const std::shared_ptr<nf7::Context>& ctx,
const std::optional<Index>& index,
std::vector<Attr>&& attrs) noexcept;
static void Delete(GLuint id) noexcept {
glDeleteVertexArrays(1, &id);
}
// must be called from main or sub task
// it's guaranteed that the last element of the returned vector is an index buffer if index != std::nullopt
static LockedBuffersFuture
LockBuffers(
const std::shared_ptr<nf7::Context>& ctx,
const std::optional<Index>& index,
const std::vector<Attr>& attrs,
const ValidationHint& vhint = {}) noexcept;
Obj_VertexArrayMeta(const std::optional<Index>& idx,
std::vector<Attr>&& a) noexcept :
index(idx), attrs(std::move(a)) {
}
nf7::Future<std::shared_ptr<Obj<Obj_VertexArrayMeta>>> Create(
const std::shared_ptr<nf7::Context>& ctx) const noexcept;
// must be called from main or sub task
// it's guaranteed that the last element of the returned vector is an index buffer if index != std::nullopt
nf7::Future<std::vector<nf7::Mutex::Resource<std::shared_ptr<gl::Buffer>>>> LockBuffers(
const std::shared_ptr<nf7::Context>& ctx,
const ValidationHint& vhint = {}) const noexcept {
return LockBuffers(ctx, index, attrs, vhint);
}
const ValidationHint& vhint = {}) const noexcept;
const std::optional<Index> index;
const std::vector<Attr> attrs;
std::optional<Index> index;
std::vector<Attr> attrs;
};
using VertexArray = Obj<Obj_VertexArrayMeta>;
using VertexArrayFactory = AsyncFactory<nf7::Mutex::Resource<std::shared_ptr<VertexArray>>>;
@ -210,37 +181,26 @@ struct Obj_FramebufferMeta final {
using LockedAttachmentsFuture =
nf7::Future<std::vector<nf7::Mutex::Resource<std::shared_ptr<gl::Texture>>>>;
struct Param { };
struct Attachment {
nf7::File::Id tex;
gl::FramebufferSlot slot;
};
// must be called from main or sub task
static nf7::Future<std::shared_ptr<Obj<Obj_FramebufferMeta>>> Create(
const std::shared_ptr<nf7::Context>& ctx,
std::vector<Attachment>&& attachments) noexcept;
static void Delete(GLuint id) noexcept {
glDeleteFramebuffers(1, &id);
}
// must be called from main or sub task
static LockedAttachmentsFuture LockAttachments(
const std::shared_ptr<nf7::Context>& ctx,
std::span<const Attachment> attachments) noexcept;
nf7::Future<std::shared_ptr<Obj<Obj_FramebufferMeta>>> Create(
const std::shared_ptr<nf7::Context>& ctx) const noexcept;
// must be called on GL thread
static void ThrowStatus(GLenum status);
nf7::Future<std::vector<nf7::Mutex::Resource<std::shared_ptr<gl::Texture>>>>
LockAttachments(
const std::shared_ptr<nf7::Context>& ctx) const noexcept;
Obj_FramebufferMeta(std::vector<Attachment>&& a) noexcept : attachments(std::move(a)) {
}
nf7::Future<std::vector<nf7::Mutex::Resource<std::shared_ptr<gl::Texture>>>> LockAttachments(
const std::shared_ptr<nf7::Context>& ctx) noexcept {
return LockAttachments(ctx, attachments);
}
const std::vector<Attachment> attachments;
std::vector<Attachment> attachments;
};
using Framebuffer = Obj<Obj_FramebufferMeta>;
using FramebufferFactory = AsyncFactory<nf7::Mutex::Resource<std::shared_ptr<Framebuffer>>>;

View File

@ -317,7 +317,10 @@ struct Buffer {
}
nf7::Future<std::shared_ptr<Product>> Create(const CreateParam& p) noexcept {
return Product::Create(p.ctx, target_);
const Product::Meta meta {
.target = target_,
};
return meta.Create(p.ctx);
}
bool Handle(const HandleParam<Product>& p) {
@ -331,12 +334,12 @@ struct Buffer {
const auto n = static_cast<GLsizeiptr>(vec->size());
auto& buf = **p.obj;
auto& m = buf.meta();
const auto t = gl::ToEnum(m.target);
const auto t = gl::ToEnum(buf.meta().target);
glBindBuffer(t, buf.id());
{
if (m.size != vec->size()) {
m.size = vec->size();
auto& size = buf.param().size;
if (size != vec->size()) {
size = vec->size();
glBufferData(t, n, vec->data(), usage);
} else {
glBufferSubData(t, 0, n, vec->data());
@ -357,7 +360,7 @@ struct Buffer {
if (prod) {
ImGui::Spacing();
ImGui::Text(" id: %zu", static_cast<size_t>(prod->id()));
ImGui::Text("size: %zu bytes", prod->meta().size);
ImGui::Text("size: %zu bytes", prod->param().size);
}
}
@ -448,12 +451,14 @@ struct Texture {
nf7::Future<std::shared_ptr<Product>> Create(const CreateParam& p) noexcept
try {
std::array<GLsizei, 3> size;
std::transform(size_.begin(), size_.end(), size.begin(),
Product::Meta meta {
.target = target_,
.format = static_cast<GLint>(gl::ToInternalFormat(numtype_, comp_)),
.size = {},
};
std::transform(size_.begin(), size_.end(), meta.size.begin(),
[](auto x) { return static_cast<GLsizei>(x); });
// FIXME cast is unnecessary
return Product::Create(
p.ctx, target_, static_cast<GLint>(gl::ToInternalFormat(numtype_, comp_)), size);
return meta.Create(p.ctx);
} catch (nf7::Exception&) {
return {std::current_exception()};
}
@ -676,7 +681,10 @@ struct Shader {
auto preproc = std::make_shared<gl::ShaderPreproc>(p.ctx, ost, ist, std::move(path));
preproc->ExecProcess();
preproc->future().Chain(p.ctx, pro, [=, type = type_](auto&) mutable {
Product::Create(p.ctx, type, ost->str()).Chain(pro);
const Product::Meta meta {
.type = type,
};
meta.Create(p.ctx, ost->str()).Chain(pro);
});
return pro.future().
ThenIf(p.ctx, [=](auto&) mutable {
@ -773,7 +781,7 @@ struct Program {
p.watch->Watch(fid);
shaders.push_back(fid);
}
return Product::Create(p.ctx, shaders);
return Product::Meta().Create(p.ctx, shaders);
} catch (nf7::Exception&) {
return {std::current_exception()};
}
@ -917,9 +925,7 @@ struct Program {
glUseProgram(0);
assert(0 == glGetError());
try {
nf7::gl::Framebuffer::Meta::ThrowStatus(status);
} catch (nf7::Exception& e) {
if (status != GL_FRAMEBUFFER_COMPLETE) {
p.log->Warn("framebuffer is broken");
}
});
@ -1131,23 +1137,22 @@ struct VertexArray {
nf7::Future<std::shared_ptr<Product>> Create(const CreateParam& p) noexcept
try {
auto& base = *p.file;
Product::Meta meta;
std::optional<nf7::gl::VertexArray::Meta::Index> index;
if (index_.terms().size() > 0) {
const auto fid = base.ResolveOrThrow(index_).id();
p.watch->Watch(fid);
index.emplace();
index->buffer = fid;
index->numtype = index_numtype_;
meta.index.emplace();
meta.index->buffer = fid;
meta.index->numtype = index_numtype_;
}
std::vector<Product::Meta::Attr> attrs;
attrs.reserve(attrs_.size());
meta.attrs.reserve(attrs_.size());
for (auto& attr : attrs_) {
const auto fid = base.ResolveOrThrow(attr.buffer).id();
p.watch->Watch(fid);
attrs.push_back({
meta.attrs.push_back({
.buffer = fid,
.location = attr.location,
.size = attr.size,
@ -1158,7 +1163,7 @@ struct VertexArray {
.divisor = attr.divisor,
});
}
return Product::Create(p.ctx, index, std::move(attrs));
return meta.Create(p.ctx);
} catch (nf7::Exception&) {
return {std::current_exception()};
}
@ -1253,20 +1258,20 @@ struct Framebuffer {
nf7::Future<std::shared_ptr<Product>> Create(const CreateParam& p) noexcept
try {
auto& base = *p.file;
Product::Meta meta;
std::vector<nf7::gl::Framebuffer::Meta::Attachment> attachments;
for (auto& attachment : attachments_) {
nf7::File::Id fid = 0;
if (attachment.path.terms().size() > 0) {
fid = base.ResolveOrThrow(attachment.path).id();
p.watch->Watch(fid);
}
attachments.push_back({
meta.attachments.push_back({
.tex = fid,
.slot = attachment.slot,
});
}
return Product::Create(p.ctx, std::move(attachments));
return meta.Create(p.ctx);
} catch (nf7::Exception&) {
return {std::current_exception()};
}