252 Commits

Author SHA1 Message Date
694e9e34bb improve nf7::NFileWatcher to watch multiple native paths 2022-10-27 23:53:40 +09:00
c1f7328628 implement preprocessor for GLSL 2022-10-27 23:53:22 +09:00
1b424e299c implement automatic-cache-dropping of GL objects 2022-10-26 10:44:19 +09:00
3c09ac4491 enhance logging in OpenGL actions 2022-10-26 10:38:17 +09:00
1ee59aaedf improve usage of opengl PBO and fence 2022-10-26 09:42:02 +09:00
42738f4923 implement drawing with texture in GL/Program 2022-10-25 23:26:47 +09:00
af19f7807d fix behavior of download command in GL/Texture 2022-10-25 17:58:22 +09:00
9dada90b78 support GL_ELEMENT_ARRAY_BUFFER 2022-10-25 17:58:22 +09:00
d5b5e664d7 use custom enum to represent metadata of GL objects 2022-10-25 11:43:58 +09:00
f869f191f2 split GLenum utility to other file 2022-10-25 11:06:18 +09:00
c42b63da0c add offset parameters in uploading texture through GL/Texture 2022-10-24 09:04:21 +09:00
1e33062e9a implement dowloading GL/Texture 2022-10-22 16:52:42 +09:00
ecb7fca1e8 support uniform variables in GL/Program 2022-10-21 12:50:09 +09:00
e927179176 fix deadlock when failed to fetch VAO or FBO while GL/Program drawing 2022-10-21 11:09:18 +09:00
c59d3e2f29 support GL/Program instanced drawing 2022-10-20 13:31:13 +09:00
7f90b40236 allow user to specify viewport before GL/Program drawing 2022-10-20 13:22:10 +09:00
396bebf6b5 implement clearing framebuffer 2022-10-20 13:09:39 +09:00
fcf3dad206 implement draw command of GL/Program 2022-10-19 19:21:52 +09:00
ca5dfb5933 add GL/Framebuffer 2022-10-19 12:25:21 +09:00
38fc3b680a improve GL/Texture to allocate image on initialization 2022-10-19 12:25:09 +09:00
96fd71df07 separate initialization codes of GL objects 2022-10-19 01:06:47 +09:00
0a55250f52 add GL/VertexArray 2022-10-17 17:49:31 +09:00
451094c9fc add GL/Program 2022-10-15 08:19:07 +09:00
4e83f7b5e9 add GL/Shader 2022-10-12 10:25:19 +09:00
4b79c5e4df add GL/Texture 2022-10-10 13:03:22 +09:00
58d39739e8 add GL/Buffer 2022-10-10 11:18:34 +09:00
77dc8cef32 improve nf7::Mutex 2022-10-09 17:59:13 +09:00
2edd7d9e88 improve Node interface 2022-10-07 11:53:36 +09:00
e3dbcb016d unify LuaJIT/Node and LuaJIT/InlineNode into LuaJIT/Node
add std.import to LuaJIT std lib
2022-10-01 11:10:30 +09:00
f96188ef14 rename NodeRootSelectLambda -> NodeRootLambda
and improve common/luajit.hh
2022-09-30 17:18:46 +09:00
615d2eacb0 fix an issue that tasks pushed to Audio/Context aren't run when nf7 is shutting down 2022-09-28 13:46:45 +09:00
4f13dd9456 refactor Audio/Device 2022-09-27 11:09:45 +09:00
7b2f9c8d55 improve device list of Audio/Context 2022-09-26 23:32:34 +09:00
b949383932 fix an issue that node sockets can be duplicated 2022-09-26 12:45:05 +09:00
5ef347fa2e fix an issue that global table is not applied in lua's main thread 2022-09-26 12:31:06 +09:00
f77a60831c refactor LuaJIT/InlineNode 2022-09-26 12:18:49 +09:00
8688ef98b6 add nf7::gui::Config 2022-09-26 12:00:46 +09:00
d0d6a2ebd5 refactor LuaJIT/Node 2022-09-26 12:00:46 +09:00
2082a6e482 enhance Future::Then() 2022-09-26 02:15:13 +09:00
8ffad3347f rename NativeFile -> NFile 2022-09-26 02:15:13 +09:00
7dbda8d281 add Value/Plot 2022-09-23 09:36:16 +09:00
07b198f71e generalize nf7::util::Uniq 2022-09-22 17:22:45 +09:00
c5590092fa fix synchronization issues 2022-09-15 19:36:21 +09:00
bbfee304bd add 'perform GC cycle' option to LuaJIT/Context menu 2022-09-14 15:38:08 +09:00
2040898bd7 fix an issue that items are not kept sorted in layers of Sequencer/Timeline 2022-09-14 15:25:47 +09:00
46ddb16128 implement exception handling in some complicated cases 2022-09-14 15:25:14 +09:00
a5f3e459bf enhance locking feature of System/NativeFile 2022-09-02 17:42:33 +09:00
5505488661 fix unnatural English 2022-08-31 13:10:28 +09:00
f76960da1b fix compile errors on release build of g++ 2022-08-30 12:48:32 +09:00
6a4ddb1642 fix memory leaks, and reference of uninitialized value 2022-08-28 19:45:12 +09:00