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LEFTONE/core/loworld/poolset.h

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#pragma once
#include <stddef.h>
#include <msgpack.h>
#include "core/lobullet/pool.h"
#include "core/lochara/pool.h"
#include "core/locommon/counter.h"
#include "core/locommon/ticker.h"
#include "core/loentity/store.h"
#include "core/loground/pool.h"
#include "core/loparticle/pool.h"
#include "core/loplayer/player.h"
#include "core/loresource/set.h"
#include "core/loshader/set.h"
typedef struct {
loground_pool_t* ground;
loparticle_pool_t* particle;
lobullet_pool_t* bullet;
lochara_pool_t* chara;
} loworld_poolset_t;
void
loworld_poolset_initialize(
loworld_poolset_t* pools,
loresource_set_t* res,
loshader_set_t* shaders,
locommon_counter_t* idgen,
const locommon_ticker_t* ticker,
loentity_store_t* entities,
loplayer_t* player,
size_t max_chunks
);
void
loworld_poolset_deinitialize(
loworld_poolset_t* pools
);
loentity_t* /* NULLABLE/OWNERSHIP */
loworld_poolset_unpack_entity(
const loworld_poolset_t* pools,
const msgpack_object* obj
);