30 lines
594 B
C
30 lines
594 B
C
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#pragma once
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#include <stddef.h>
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#include <msgpack.h>
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#include "core/lobullet/pool.h"
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#include "core/locharacter/pool.h"
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#include "core/loground/pool.h"
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typedef struct {
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loground_pool_t* ground;
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lobullet_pool_t* bullet;
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locharacter_pool_t* character;
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} loworld_poolset_t;
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/* Initialize and Deinitialize each member manually
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* because of a dependency issue. */
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loentity_t* /* NULLABLE/OWNERSHIP */
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loworld_poolset_unpack_entity(
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const loworld_poolset_t* pools,
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const msgpack_object* obj
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);
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void
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loworld_poolset_test_packing(
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const loworld_poolset_t* pools
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);
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