nf7/thirdparty/linalg.hh
2022-05-21 09:54:33 +09:00

21 lines
359 B
C++

#pragma once
#include <imgui.h>
#include <linalg.h>
namespace linalg {
using namespace aliases;
template <>
struct converter<float2, ImVec2> {
float2 operator() (const ImVec2& v) const { return {v.x, v.y}; }
};
template <>
struct converter<ImVec2, float2> {
ImVec2 operator() (const float2& v) const { return {v.x, v.y}; }
};
} // namespace linalg