2019-10-05 00:00:00 +00:00
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/// License: MIT
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import std;
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import derelict.sfml2.audio,
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derelict.sfml2.system,
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derelict.sfml2.window;
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import gl4d;
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2019-10-06 00:00:00 +00:00
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import sjplayer;
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2019-10-05 00:00:00 +00:00
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int main(string[] args) {
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(args.length == 4).enforce;
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const music_file = args[1];
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const bpm = args[2].to!float;
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const script_file = args[3];
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auto win = Initialize();
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scope(exit) sfWindow_destroy(win);
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auto music = sfMusic_createFromFile(music_file.toStringz).enforce;
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scope(exit) sfMusic_destroy(music);
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2019-10-07 00:00:00 +00:00
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auto programs = new ProgramSet;
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2019-10-05 00:00:00 +00:00
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scope(exit) programs.destroy();
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2019-10-10 00:00:00 +00:00
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Context context;
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try {
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context = script_file.readText.
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CreateContextFromText(vec2i(600, 600), programs);
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} catch (ScriptException e) {
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"[parsing exception] %s at (%d,%d)".
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writefln(e.msg, e.pos.stline+1, e.pos.stchar+1);
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return 1;
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}
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2019-10-07 00:00:00 +00:00
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scope(exit) context.destroy();
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2019-10-05 00:00:00 +00:00
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2019-10-10 00:00:00 +00:00
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sfMusic_play(music);
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2019-10-05 00:00:00 +00:00
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while (true) {
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sfEvent e;
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sfWindow_pollEvent(win, &e);
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if (e.type == sfEvtClosed) break;
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const msecs = sfMusic_getPlayingOffset(music).microseconds * 1e-6f;
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const beat = msecs/60f * bpm;
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2019-10-09 00:00:00 +00:00
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context.actor.Accelarate(GetAccelarationInput());
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2019-10-10 00:00:00 +00:00
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try {
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context.OperateScheduledControllers(beat);
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} catch (ScriptRuntimeException e) {
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"[runtime exception] %s at (%d,%d)".
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writefln(e.msg, e.srcline+1, e.srcchar+1);
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return 1;
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}
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2019-10-09 00:00:00 +00:00
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context.actor.Update();
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2019-10-09 00:00:00 +00:00
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context.posteffect.Update();
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2019-10-06 00:00:00 +00:00
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2019-10-09 00:00:00 +00:00
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const dmg = context.CalculateDamage();
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if (dmg.damage != 0) {
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"damage: %f (%f)".writefln(dmg.damage, beat);
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}
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if (dmg.nearness != 0) {
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2019-10-10 00:00:00 +00:00
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"nearby: %f (%f)".writefln(dmg.nearness, beat);
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2019-10-09 00:00:00 +00:00
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}
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2019-10-09 00:00:00 +00:00
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gl.Clear(GL_COLOR_BUFFER_BIT);
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2019-10-09 00:00:00 +00:00
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context.StartDrawing();
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2019-10-07 00:00:00 +00:00
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context.DrawBackground();
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2019-10-06 00:00:00 +00:00
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context.DrawElements();
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2019-10-08 00:00:00 +00:00
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context.DrawActor();
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2019-10-09 00:00:00 +00:00
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context.EndDrawing();
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2019-10-05 00:00:00 +00:00
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sfWindow_display(win);
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}
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return 0;
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}
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2019-10-09 00:00:00 +00:00
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vec2 GetAccelarationInput() {
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auto result = vec2(0, 0);
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if (sfKeyboard_isKeyPressed(sfKeyLeft)) {
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result.x -= 1;
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}
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if (sfKeyboard_isKeyPressed(sfKeyRight)) {
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result.x += 1;
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}
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if (sfKeyboard_isKeyPressed(sfKeyUp)) {
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result.y += 1;
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}
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if (sfKeyboard_isKeyPressed(sfKeyDown)) {
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result.y -= 1;
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}
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return result;
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}
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2019-10-05 00:00:00 +00:00
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sfWindow* Initialize() {
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DerelictSFML2System.load();
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DerelictSFML2Window.load();
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DerelictSFML2Audio .load();
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sfContextSettings specs;
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specs.depthBits = 24;
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specs.stencilBits = 8;
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specs.antialiasingLevel = 1;
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specs.majorVersion = 3;
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specs.minorVersion = 3;
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specs.attributeFlags = sfContextCore;
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auto win = sfWindow_create(sfVideoMode(600, 600),
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"sjplayer".toStringz, sfClose | sfTitlebar, &specs).enforce;
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sfWindow_setVerticalSyncEnabled(win, true);
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sfWindow_setActive(win, true).enforce;
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2019-10-05 00:00:00 +00:00
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2019-10-05 00:00:00 +00:00
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gl.ApplyContext();
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2019-10-05 00:00:00 +00:00
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gl.Enable(GL_BLEND);
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gl.BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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2019-10-05 00:00:00 +00:00
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return win;
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}
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