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glyphs-juke/src/Texture.cc

87 lines
2.7 KiB
C++

#include "Texture.h"
void gj::Texture::Draw(Colorbuffer& fb) const {
const int32_t w = static_cast<int32_t>(fb.width());
const int32_t h = static_cast<int32_t>(fb.height());
const int32_t srcw = static_cast<int32_t>(src_.width());
const int32_t srch = static_cast<int32_t>(src_.height());
/* dst coordinate */
vec3 p[4] = {
{ -1, 1, 1 },
{ -1, -1, 1 },
{ 1, -1, 1 },
{ 1, 1, 1 },
};
for (size_t i = 0; i < 4; ++i) {
p[i] = ::linalg::mul(mat_, p[i]);
}
const double pl = std::min({p[0].x, p[1].x, p[2].x, p[3].x})-.1;
const double pr = std::max({p[0].x, p[1].x, p[2].x, p[3].x})+.1;
const double pu = std::max({p[0].y, p[1].y, p[2].y, p[3].y})+.1;
const double pb = std::min({p[0].y, p[1].y, p[2].y, p[3].y})-.1;
const double pw = pr - pl;
const double ph = pu - pb;
const int32_t pli = static_cast<int32_t>((pl + 1) / 2 * w);
const int32_t pri = static_cast<int32_t>((pr + 1) / 2 * w);
const int32_t pui = static_cast<int32_t>((pu + 1) / 2 * h);
const int32_t pbi = static_cast<int32_t>((pb + 1) / 2 * h);
const int32_t pwi = pri - pli;
const int32_t phi = pui - pbi;
/* src coordinate */
vec3 q[4] = {
{ pl, pu, 1 },
{ pl, pb, 1 },
{ pr, pb, 1 },
{ pr, pu, 1 },
};
for (size_t i = 0; i < 4; ++i) {
q[i] = ::linalg::mul(invmat_, q[i]);
}
const double ql = std::min({q[0].x, q[1].x, q[2].x, q[3].x});
const double qr = std::max({q[0].x, q[1].x, q[2].x, q[3].x});
const double qu = std::max({q[0].y, q[1].y, q[2].y, q[3].y});
const double qb = std::min({q[0].y, q[1].y, q[2].y, q[3].y});
const double qldx = q[0].x - q[1].x;
const double qrdx = q[3].x - q[2].x;
const double qldy = q[0].y - q[1].y;
const double qrdy = q[3].y - q[2].y;
/* blit with transformation */
const float* src = src_.ptr();
float* dst = fb.ptr();
for (int32_t y = 0; y <= phi; ++y) {
const double yfr = y*1. / phi;
const double lxf = qldx * yfr + q[1].x;
const double rxf = qrdx * yfr + q[2].x;
const double ax = (rxf - lxf) / pwi;
const double lyf = qldy * yfr + q[1].y;
const double ryf = qrdy * yfr + q[2].y;
const double ay = (ryf - lyf) / pwi;
for (int32_t x = 0; x <= pwi; ++x) {
const double xf = lxf + ax*x;
const double yf = lyf + ay*x;
if (std::abs(xf) > 1 || std::abs(yf) > 1) continue;
int32_t srcx = static_cast<int32_t>((xf+1)/2 * srcw);
int32_t srcy = static_cast<int32_t>((yf+1)/2 * srch);
if (srcx >= srcw) srcx = srcw - 1;
if (srcy >= srch) srcy = srch - 1;
const int32_t dstx = pli + x;
const int32_t dsty = (h-pui) + y;
if (dstx < 0 || w <= dstx) continue;
if (dsty < 0 || h <= dsty) continue;
dst[dstx + w*dsty] += src[srcx + srcw*srcy] * alpha_;
}
}
}