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LEFTONE/core/locharacter/theists_child.private.h
falsycat 84c3a02b9a [RELEASE] u22-v03
This version is submitted to U22 breau.
2020-09-14 00:00:00 +00:00

151 lines
5.4 KiB
C

static void locharacter_theists_child_update_passive_action_(
locharacter_base_t* c) {
assert(c != NULL);
static const float beat = LOCHARACTER_THEISTS_CHILD_BEAT;
const locharacter_theists_child_param_t* p = (typeof(p)) c->data;
if (!locharacter_event_holder_has_control(&p->event)) return;
const uint64_t dt = c->cache.time - c->last_update_time;
const uint64_t t = c->cache.time - p->event.start_time;
const float beats = t/beat;
const float last_beats = t > dt? (t-dt)/beat: 0;
# define name_pos_(name, x, y) \
locommon_position_t name = c->cache.ground->super.pos; \
vec2_addeq(&name.fract, &vec2(x, y)); \
locommon_position_reduce(&name);
name_pos_(top, 0, .8f);
name_pos_(lefttop, -.25f, .8f);
name_pos_(righttop, .25f, .8f);
name_pos_(center, 0, .25f);
name_pos_(left, -.3f, .2f);
name_pos_(right, .3f, .2f);
# undef name_pos_
# define trigger_on_(x) (last_beats < (x) && beats >= (x))
/* ---- intro -> A melody ---- */
if (trigger_on_(56)) {
for (size_t i = 0; i < 2; ++i) {
lobullet_base_t* b = lobullet_pool_create(c->bullets);
lobullet_bomb_triangle_build(b, (&(lobullet_bomb_param_t) {
.owner = c->super.super.id,
.pos = i? left: right,
.size = vec2(.05f, .15f),
.angle = -MATH_PI/2,
.color = vec4(1, 1, 1, .8f),
.silent = true,
.beat = beat,
.step = 8,
.knockback = .1f,
.effect = loeffect_immediate_damage(
c->recipient.status.attack/2),
}));
loentity_store_add(c->entities, &b->super.super);
}
}
if (trigger_on_(64)) {
for (size_t i = 0; i < 2; ++i) {
lobullet_base_t* b = lobullet_pool_create(c->bullets);
lobullet_linear_triangle_build(b, (&(lobullet_linear_param_t) {
.owner = c->super.super.id,
.pos = i? lefttop: righttop,
.size = vec2(.05f, .15f),
.velocity = vec2(0, -1.4f/(beat/1000*2)),
.acceleration = vec2(0, 1/(beat/1000*2)),
.color = vec4(1, 1, 1, .8f),
.duration = beat*2,
.knockback = .1f,
.effect = loeffect_immediate_damage(
c->recipient.status.attack),
}));
loentity_store_add(c->entities, &b->super.super);
}
}
/* ---- B melody ---- */
for (size_t i = 128, cnt = 0; i < 192; i+=4, ++cnt) {
if (trigger_on_(i)) {
lobullet_base_t* b = lobullet_pool_create(c->bullets);
lobullet_bomb_square_build(b, (&(lobullet_bomb_param_t) {
.owner = c->super.super.id,
.pos = cnt%2 == 0? left: right,
.size = vec2(.13f, .13f),
.angle = MATH_PI/4,
.color = vec4(1, 1, 1, .8f),
.silent = true,
.beat = LOCHARACTER_THEISTS_CHILD_BEAT,
.step = 4,
.knockback = .1f,
.effect = loeffect_immediate_damage(
c->recipient.status.attack/2),
}));
loentity_store_add(c->entities, &b->super.super);
}
}
for (size_t i = 128; i < 192; i+=4) {
if (trigger_on_(i)) {
lobullet_base_t* b = lobullet_pool_create(c->bullets);
lobullet_linear_triangle_build(b, (&(lobullet_linear_param_t) {
.owner = c->super.super.id,
.pos = top,
.size = vec2(.05f, .2f),
.velocity = vec2(0, -1.4f/(beat/1000*2)),
.acceleration = vec2(0, 1/(beat/1000*2)),
.color = vec4(1, 1, 1, .8f),
.duration = beat*2,
.knockback = .1f,
.effect = loeffect_immediate_damage(
c->recipient.status.attack),
}));
loentity_store_add(c->entities, &b->super.super);
}
}
/* ---- fill-in ---- */
if (trigger_on_(192)) {
lobullet_base_t* b = lobullet_pool_create(c->bullets);
lobullet_bomb_square_build(b, (&(lobullet_bomb_param_t) {
.owner = c->super.super.id,
.pos = center,
.size = vec2(.2f, .2f),
.angle = MATH_PI/4,
.color = vec4(1, 1, .4f, .8f),
.silent = true,
.beat = LOCHARACTER_THEISTS_CHILD_BEAT,
.step = 8,
.knockback = .1f,
.effect = loeffect_amnesia(
c->ticker->time + (uint64_t) (8*beat), beat*4),
}));
loentity_store_add(c->entities, &b->super.super);
}
/* ---- C melody ---- */
for (size_t i = 200, cnt = 0; i < 232; i+=2, ++cnt) {
if (trigger_on_(i)) {
lobullet_base_t* b = lobullet_pool_create(c->bullets);
lobullet_bomb_square_build(b, (&(lobullet_bomb_param_t) {
.owner = c->super.super.id,
.size = vec2(.16f, .16f),
.pos = cnt%2 == 0? left: right,
.angle = MATH_PI/4,
.color = vec4(1, 1, 1, .8f),
.silent = true,
.beat = LOCHARACTER_THEISTS_CHILD_BEAT,
.step = 2,
.knockback = .1f,
.effect = loeffect_immediate_damage(c->recipient.status.attack),
}));
loentity_store_add(c->entities, &b->super.super);
}
}
# undef trigger_on_
}