65 lines
1.4 KiB
C
65 lines
1.4 KiB
C
#pragma once
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#include <stdbool.h>
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#include <stdint.h>
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#include "core/locommon/ticker.h"
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#include "core/loplayer/player.h"
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#include "core/loresource/music.h"
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#include "core/loresource/set.h"
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#include "core/loshader/set.h"
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#include "./view.h"
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typedef struct {
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bool disable_heavy_backwall;
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bool disable_heavy_fog;
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} loworld_environment_config_t;
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typedef struct {
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/* injected deps */
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loresource_set_t* res;
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loshader_set_t* shaders;
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const locommon_ticker_t* ticker;
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const loplayer_t* player;
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const loworld_view_t* view;
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/* immutable params */
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loworld_environment_config_t config;
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/* read-only mutable params */
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float transition;
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loworld_chunk_biome_t biome;
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loresource_music_t* music;
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loshader_backwall_drawer_param_t backwall;
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loshader_fog_drawer_param_t fog;
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} loworld_environment_t;
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void
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loworld_environment_initialize(
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loworld_environment_t* env,
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loresource_set_t* res,
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loshader_set_t* shaders,
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const locommon_ticker_t* ticker,
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const loplayer_t* player,
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const loworld_view_t* view,
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const loworld_environment_config_t* config
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);
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void
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loworld_environment_deinitialize(
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loworld_environment_t* env
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);
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void
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loworld_environment_update(
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loworld_environment_t* env
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);
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void
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loworld_environment_draw(
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const loworld_environment_t* env
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);
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