45 lines
843 B
C
45 lines
843 B
C
#pragma once
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#include <stdbool.h>
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#include "util/math/vector.h"
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#include "core/locommon/position.h"
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#include "core/locommon/screen.h"
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#include "core/locommon/ticker.h"
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#include "core/loentity/entity.h"
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#include "core/loshader/posteffect.h"
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typedef struct {
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const locommon_ticker_t* ticker;
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float base_brightness;
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vec2_t chunk_winsz;
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uint64_t corruption_since;
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locommon_position_t pos;
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float scale;
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float pixsort;
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loshader_posteffect_drawer_param_t posteffect;
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} loplayer_camera_t;
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void
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loplayer_camera_initialize(
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loplayer_camera_t* camera,
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const locommon_screen_t* screen,
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const locommon_ticker_t* ticker
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);
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void
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loplayer_camera_deinitialize(
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loplayer_camera_t* camera
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);
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void
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loplayer_camera_build_matrix(
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const loplayer_camera_t* camera,
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mat4_t* m
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);
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