47 lines
976 B
C
47 lines
976 B
C
#pragma once
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#include <stddef.h>
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#include <msgpack.h>
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#include "core/lobullet/pool.h"
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#include "core/locommon/counter.h"
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#include "core/locommon/ticker.h"
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#include "core/loentity/entity.h"
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#include "core/loplayer/player.h"
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#include "core/loresource/set.h"
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#include "core/loshader/set.h"
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#include "./base.h"
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struct lochara_pool_t;
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typedef struct lochara_pool_t lochara_pool_t;
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lochara_pool_t* /* OWNERSHIP */
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lochara_pool_new(
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loresource_set_t* res,
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loshader_set_t* shaders,
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locommon_counter_t* idgen,
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const locommon_ticker_t* ticker,
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loentity_store_t* entities,
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loplayer_t* player,
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lobullet_pool_t* bullet,
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size_t length
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);
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void
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lochara_pool_delete(
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lochara_pool_t* pool /* OWNERSHIP */
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);
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lochara_base_t*
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lochara_pool_create(
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lochara_pool_t* pool
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);
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lochara_base_t*
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lochara_pool_unpack_item(
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lochara_pool_t* pool,
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const msgpack_object* obj
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);
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