89 lines
1.6 KiB
C
89 lines
1.6 KiB
C
#pragma once
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#include <stdbool.h>
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#include <stdint.h>
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#include <msgpack.h>
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#include "util/math/vector.h"
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#include "core/locommon/ticker.h"
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#include "core/loentity/bullet.h"
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#include "core/loentity/entity.h"
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#include "core/loentity/store.h"
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#include "core/loresource/set.h"
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#include "core/loshader/bullet.h"
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#include "core/loshader/set.h"
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#include "./type.h"
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typedef struct {
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lobullet_type_t type;
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loentity_id_t owner;
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loentity_id_t target;
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locommon_position_t basepos;
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vec2_t size;
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vec4_t color;
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vec2_t velocity;
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vec2_t acceleration;
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float angle;
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float angular_velocity;
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bool quiet;
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float knockback;
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loeffect_t effect;
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uint64_t since;
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uint64_t duration;
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} lobullet_base_param_t;
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typedef struct {
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loentity_bullet_t super;
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bool used;
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loresource_set_t* res;
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loshader_set_t* shaders;
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const locommon_ticker_t* ticker;
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loentity_store_t* entities;
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lobullet_base_param_t param;
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struct {
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bool toxic;
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float knockback;
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bool velocity_calc;
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loshader_bullet_drawer_instance_t instance;
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} cache;
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} lobullet_base_t;
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void
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lobullet_base_initialize(
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lobullet_base_t* base,
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loresource_set_t* res,
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loshader_set_t* shaders,
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const locommon_ticker_t* ticker,
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loentity_store_t* entities
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);
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void
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lobullet_base_reinitialize(
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lobullet_base_t* base,
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loentity_id_t id
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);
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void
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lobullet_base_deinitialize(
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lobullet_base_t* base
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);
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bool
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lobullet_base_unpack(
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lobullet_base_t* base,
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const msgpack_object* obj
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);
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