[RELEASE] u22-v04
This version is submitted for U22 final presentation. (squashed 158 commits)
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core/loshader/particle.fshader
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9
core/loshader/particle.fshader
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in vec2 v_uv;
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in vec4 v_color;
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in float v_time;
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out vec4 o_color;
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void main(void) {
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o_color = vec4(0., 0., 0., 1.);
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}
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