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LEFTONE/core/loshader/set.h

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#pragma once
#include <stdint.h>
#include "util/gleasy/atlas.h"
#include "util/gleasy/framebuffer.h"
#include "util/math/vector.h"
#include "core/locommon/screen.h"
#include "./backwall.h"
#include "./bullet.h"
#include "./character.h"
#include "./cinescope.h"
#include "./combat_ring.h"
#include "./event_line.h"
#include "./fog.h"
#include "./ground.h"
#include "./hud_bar.h"
#include "./hud_text.h"
#include "./menu_background.h"
#include "./menu_stance.h"
#include "./menu_text.h"
#include "./particle.h"
#include "./pixsort.h"
#include "./popup_text.h"
#include "./posteffect.h"
#include "./uniblock.h"
typedef struct {
gleasy_framebuffer_t framebuffer;
loshader_uniblock_t uniblock;
struct {
gleasy_atlas_t* hud_text;
gleasy_atlas_t* popup_text;
gleasy_atlas_t* menu_text;
gleasy_atlas_t* event_line;
} tex;
struct {
loshader_backwall_drawer_t backwall;
loshader_ground_drawer_t ground;
loshader_character_drawer_t character;
loshader_bullet_drawer_t bullet;
loshader_particle_drawer_t particle;
loshader_fog_drawer_t fog;
loshader_pixsort_drawer_t pixsort;
loshader_posteffect_drawer_t posteffect;
loshader_hud_bar_drawer_t hud_bar;
loshader_hud_text_drawer_t hud_text;
loshader_popup_text_drawer_t popup_text;
loshader_menu_background_drawer_t menu_background;
loshader_menu_text_drawer_t menu_text;
loshader_menu_stance_drawer_t menu_stance;
loshader_combat_ring_drawer_t combat_ring;
loshader_cinescope_drawer_t cinescope;
loshader_event_line_drawer_t event_line;
} drawer;
} loshader_set_t;
void
loshader_set_initialize(
loshader_set_t* set,
const locommon_screen_t* screen,
int32_t max_msaa
);
void
loshader_set_deinitialize(
loshader_set_t* set
);
void
loshader_set_clear_all(
loshader_set_t* set
);
void
loshader_set_draw_all(
const loshader_set_t* set
);
void
loshader_set_drop_cache(
loshader_set_t* set
);