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LEFTONE/core/loshader/instanced.h

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#pragma once
#include <stdbool.h>
#include <stddef.h>
#include <GL/glew.h>
#include "util/gleasy/buffer.h"
#include "util/gleasy/program.h"
#include "./uniblock.h"
typedef struct {
gleasy_program_t prog;
const loshader_uniblock_t* uniblock;
GLuint vao;
size_t instance_size;
gleasy_buffer_array_t instances;
size_t instances_reserved;
size_t instances_length;
} loshader_instanced_drawer_t;
void
loshader_instanced_drawer_initialize(
loshader_instanced_drawer_t* drawer,
gleasy_program_t prog, /* OWNERSHIP */
const loshader_uniblock_t* uniblock,
size_t instance_size
);
void
loshader_instanced_drawer_deinitialize(
loshader_instanced_drawer_t* drawer
);
void
loshader_instanced_drawer_clear(
loshader_instanced_drawer_t* drawer,
size_t reserve
);
bool
loshader_instanced_drawer_add_instance(
loshader_instanced_drawer_t* drawer,
const void* instance
);
void
loshader_instanced_drawer_draw(
const loshader_instanced_drawer_t* drawer,
size_t primitives
);