#pragma once
#include "util/math/vector.h"
#include "./instanced.h"
#include "./uniblock.h"
typedef struct {
loshader_instanced_drawer_t super;
} loshader_hud_bar_drawer_t;
vec2_t pos;
vec2_t size;
vec4_t bgcolor;
vec4_t fgcolor;
float value;
float prev_value;
} loshader_hud_bar_drawer_instance_t;
void
loshader_hud_bar_drawer_initialize(
loshader_hud_bar_drawer_t* drawer,
const loshader_uniblock_t* uniblock
);
#define loshader_hud_bar_drawer_deinitialize(drawer) \
loshader_instanced_drawer_deinitialize(&(drawer)->super)
#define loshader_hud_bar_drawer_clear(drawer, reserve) \
loshader_instanced_drawer_clear(&(drawer)->super, reserve)
loshader_hud_bar_drawer_add_instance(
const loshader_hud_bar_drawer_instance_t* instance
loshader_hud_bar_drawer_draw(
const loshader_hud_bar_drawer_t* drawer