#pragma once
#include "util/gleasy/program.h"
#include "util/math/vector.h"
#include "./instanced.h"
#include "./uniblock.h"
typedef struct {
loshader_instanced_drawer_t super;
} loshader_ground_drawer_t;
typedef enum {
LOSHADER_GROUND_ID_ISLAND = 0,
} loshader_ground_id_t;
loshader_ground_id_t ground_id;
vec2_t pos;
vec2_t size;
} loshader_ground_drawer_instance_t;
void
loshader_ground_drawer_initialize(
loshader_ground_drawer_t* drawer,
const loshader_uniblock_t* uniblock
);
#define loshader_ground_drawer_deinitialize(drawer) \
loshader_instanced_drawer_deinitialize(&(drawer)->super)
#define loshader_ground_drawer_clear(drawer, reserve) \
loshader_instanced_drawer_clear(&(drawer)->super, reserve)
loshader_ground_drawer_add_instance(
const loshader_ground_drawer_instance_t* instance
loshader_ground_drawer_draw(
const loshader_ground_drawer_t* drawer