#pragma once
#include "util/jukebox/amp.h"
#include "util/jukebox/composite.h"
#include "util/jukebox/decoder.h"
#include "util/jukebox/mixer.h"
typedef enum {
/* BENUM BEGIN loresource_music_id */
LORESOURCE_MUSIC_ID_BIOME_BOSS,
LORESOURCE_MUSIC_ID_BIOME_CAVIAS_CAMP,
LORESOURCE_MUSIC_ID_BIOME_METAPHYSICAL_GATE,
LORESOURCE_MUSIC_ID_BIOME_LABORATORY,
LORESOURCE_MUSIC_ID_BOSS_BIG_WARDER,
LORESOURCE_MUSIC_ID_BOSS_GREEDY_SCIENTIST,
LORESOURCE_MUSIC_ID_BOSS_THEISTS_CHILD,
LORESOURCE_MUSIC_ID_TITLE,
/* BENUM END */
} loresource_music_id_t;
#include "core/loresource/benum/music.h"
typedef struct {
loresource_music_id_t id;
const char* name;
jukebox_decoder_t* decoder;
jukebox_amp_t amp;
jukebox_composite_t* compo;
} loresource_music_t;
loresource_music_t items[LORESOURCE_MUSIC_ID_COUNT];
} loresource_music_set_t;
void
loresource_music_set_initialize(
loresource_music_set_t* set,
jukebox_mixer_t* mixer,
const jukebox_format_t* format
);
loresource_music_set_deinitialize(
loresource_music_set_t* set
loresource_music_t*
loresource_music_set_get(
loresource_music_id_t id