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LEFTONE/core/loplayer/player.c

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#include "./player.h"
#include <assert.h>
#include <stdbool.h>
#include <stddef.h>
#include <msgpack.h>
#include "util/mpkutil/get.h"
#include "util/mpkutil/pack.h"
#include "core/locommon/input.h"
#include "core/locommon/position.h"
#include "core/locommon/screen.h"
#include "core/locommon/ticker.h"
#include "core/loentity/entity.h"
#include "core/loentity/store.h"
#include "./camera.h"
#include "./combat.h"
#include "./controller.h"
#include "./event.h"
/* generated serializer */
#include "core/loplayer/crial/player.h"
void loplayer_initialize(
loplayer_t* player,
const locommon_screen_t* screen,
const locommon_ticker_t* ticker,
loentity_store_t* entities) {
assert(player != NULL);
assert(ticker != NULL);
assert(entities != NULL);
*player = (typeof(*player)) {0};
loplayer_stance_set_initialize(&player->stances);
loplayer_stance_set_add(&player->stances, LOPLAYER_STANCE_MISSIONARY);
loplayer_combat_initialize(&player->combat, ticker, entities);
loplayer_controller_initialize(&player->controller, ticker);
loplayer_camera_initialize(&player->camera, screen, ticker);
loplayer_event_initialize(&player->event, ticker);
loplayer_popup_initialize(&player->popup);
}
void loplayer_deinitialize(loplayer_t* player) {
assert(player != NULL);
loplayer_popup_deinitialize(&player->popup);
loplayer_event_deinitialize(&player->event);
loplayer_camera_deinitialize(&player->camera);
loplayer_controller_deinitialize(&player->controller);
loplayer_combat_deinitialize(&player->combat);
loplayer_stance_set_deinitialize(&player->stances);
}
void loplayer_update(
loplayer_t* player,
const locommon_input_t* input,
const locommon_position_t* cursor) {
assert(player != NULL);
loplayer_controller_handle_input(&player->controller, input, cursor);
loplayer_combat_drop_dead_attack(&player->combat);
}
void loplayer_pack(const loplayer_t* player, msgpack_packer* packer) {
assert(player != NULL);
assert(packer != NULL);
msgpack_pack_map(packer, CRIAL_PROPERTY_COUNT_+1);
CRIAL_SERIALIZER_;
mpkutil_pack_str(packer, "entity");
loentity_pack((const loentity_t*) player->entity, packer);
}
bool loplayer_unpack(loplayer_t* player, const msgpack_object* obj) {
assert(player != NULL);
const msgpack_object_map* root = mpkutil_get_map(obj);
if (root == NULL) return false;
CRIAL_DESERIALIZER_;
return true;
}