add_library(loplayer
camera.c
combat.c
controller.c
event.c
player.c
popup.c
stance.c
)
target_benum_sources(loplayer
stance.h
target_crial_sources(loplayer
event.crial
player.crial
target_link_libraries(loplayer
msgpackc
math
mpkutil
locommon
loentity
loshader