58 lines
1.1 KiB
C
58 lines
1.1 KiB
C
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#pragma once
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#include <stdbool.h>
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#include "util/math/matrix.h"
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#include "util/math/vector.h"
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typedef struct {
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vec2_t resolution;
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vec2_t dpi;
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} locommon_screen_t;
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bool
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locommon_screen_valid(
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const locommon_screen_t* screen
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);
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void
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locommon_screen_calc_pixels_from_cm(
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const locommon_screen_t* screen,
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vec2_t* pixels,
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const vec2_t* cm
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);
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void
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locommon_screen_calc_pixels_from_inch(
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const locommon_screen_t* screen,
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vec2_t* pixels,
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const vec2_t* inch
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);
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void
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locommon_screen_calc_winpos_from_cm(
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const locommon_screen_t* screen,
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vec2_t* winpos,
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const vec2_t* cm
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);
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void
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locommon_screen_calc_winpos_from_inch(
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const locommon_screen_t* screen,
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vec2_t* winpos,
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const vec2_t* inch
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);
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void
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locommon_screen_calc_winpos_from_pixels(
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const locommon_screen_t* screen,
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vec2_t* winpos,
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const vec2_t* pixels
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);
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void
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locommon_screen_build_projection_matrix(
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const locommon_screen_t* screen,
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mat4_t* proj
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);
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