[fix] Fixed an issue that playing with offset might not work properly.
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@@ -4,22 +4,22 @@ actor [0..1] {
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clip_left := 0.1;
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}
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background [0..1] {
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inner_r = 0.8;
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inner_g = 0.8;
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inner_b = 0.8;
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inner_a = 1;
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inner_r := 0.8;
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inner_g := 0.8;
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inner_b := 0.8;
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inner_a := 1;
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outer_r = 0;
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outer_g = 0;
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outer_b = 0;
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outer_a = 1;
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outer_r := 0;
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outer_g := 0;
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outer_b := 0;
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outer_a := 1;
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}
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posteffect [0..1] {
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clip_left := 0.1;
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clip_right := 0.1;
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}
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variable [0..3.5] {
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hoge = 1-time;
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variable [0..1] {
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hoge = 1;
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}
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$repeat i 2 {
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