[fix] Fixed an issue that the display blinked right after loading.
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@ -101,6 +101,7 @@ class LoadingScene : SceneInterface {
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return this;
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return this;
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}
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}
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override void Draw() {
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override void Draw() {
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if (anime_.isFinished) return;
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lobby_.Draw();
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lobby_.Draw();
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loading_text_.Draw(lobby_.Projection, lobby_.view.Create());
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loading_text_.Draw(lobby_.Projection, lobby_.view.Create());
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}
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}
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