[fix] Fixed an issue that going back to TitleScene from SelectScene caused segfault.
This commit is contained in:
parent
0480067cbb
commit
a844b073b4
@ -79,7 +79,7 @@ class SelectScene : SceneInterface {
|
|||||||
}
|
}
|
||||||
override SceneInterface Update(KeyInput input) {
|
override SceneInterface Update(KeyInput input) {
|
||||||
SceneInterface next_scene = this;
|
SceneInterface next_scene = this;
|
||||||
AbstractSceneState next_state;
|
AbstractSceneState next_state = status_;
|
||||||
|
|
||||||
status_.Update(input).visit!(
|
status_.Update(input).visit!(
|
||||||
(SceneInterface scene) { next_scene = scene; },
|
(SceneInterface scene) { next_scene = scene; },
|
||||||
|
Reference in New Issue
Block a user