actor [0..1] {
color_a := 1;
clip_left := 0.1;
}
background [0..1] {
inner_r := 0.8;
inner_g := 0.8;
inner_b := 0.8;
inner_a := 1;
outer_r := 0;
outer_g := 0;
outer_b := 0;
outer_a := 1;
posteffect [0..1] {
clip_right := 0.1;
variable [0..1] {
hoge = 1;
$repeat i 2 {
$repeat j 20 {
circle [$i+1..$i+3] {
color_r := 0.8;
color_g := 0.1;
color_b := 0.1;
color_a = hoge;
damage := 0.1;
nearness_coe := 0.01;
__theta := 2*3.14/20 * $j;
translation_x := cos(__theta) * 0.5;
translation_y := sin(__theta) * 0.5;
scale_x := 0.025;
scale_y := 0.025;
__atan := atan2(actor_y - translation_y, actor_x - translation_x);
__speed_x := cos(__atan) * 0.015;
__speed_y := sin(__atan) * 0.015;
translation_x += __speed_x;
translation_y += __speed_y;