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glyphs-juke/src
2021-08-31 12:30:32 +09:00
..
AudioDevice.cc Prevents blocking at music loading. 2021-08-28 12:13:52 +09:00
AudioDevice.h Prevents blocking at music loading. 2021-08-28 12:13:52 +09:00
common.h Makes abort message more urgent. 2021-08-31 11:30:47 +09:00
ElementStore.h Adds LoadScene. 2021-08-28 13:27:42 +09:00
Font.cc Fixes glyph-size calculation. 2021-08-26 20:56:48 +09:00
Font.h Enhances audio effects.Adds TitleScene. 2021-08-27 22:18:42 +09:00
Frame.h Adds baseX property for InputWindowElement. 2021-08-26 15:57:47 +09:00
Game.cc Allows UniqPtr to do upcast. 2021-08-28 13:41:20 +09:00
Game.h Implements playing music. 2021-08-27 13:23:24 +09:00
GlitchPosteffect.h Fixes size calcution in GlichPosteffect. 2021-08-28 10:45:25 +09:00
GlyphElementFactory.h Allows UniqPtr to do upcast. 2021-08-28 13:41:20 +09:00
HiraganaMatcher.cc Adds HiraganaMatcher patterns of small chars. 2021-08-28 10:45:59 +09:00
HiraganaMatcher.h Improves HiraganaMatcher. 2021-08-26 20:26:13 +09:00
iAllocator.h Allows UniqPtr to do upcast. 2021-08-28 13:41:20 +09:00
iAudioDevice.h Prevents blocking at music loading. 2021-08-28 12:13:52 +09:00
iAudioEffect.h Prevents blocking at music loading. 2021-08-28 12:13:52 +09:00
iClock.h Implements calling Lua. 2021-08-25 12:27:39 +09:00
iConsole.h Adds InputWindowElement. 2021-08-26 14:51:50 +09:00
iDrawable.h Implements element handling. 2021-08-25 18:17:31 +09:00
iElement.h Prevents blocking at music loading. 2021-08-28 12:13:52 +09:00
iElementDriver.h Implements element handling. 2021-08-25 18:17:31 +09:00
iElementFactory.h Implements element handling. 2021-08-25 18:17:31 +09:00
iInputMatcher.h Adds InputWindowElement. 2021-08-26 14:51:50 +09:00
iLogger.h Implements calling Lua. 2021-08-25 12:27:39 +09:00
InputWindowElement.h Improves InputWin to make chars more visible. 2021-08-31 12:30:32 +09:00
InputWindowElementFactory.h Improves InputWin to make chars more visible. 2021-08-31 12:30:32 +09:00
iScene.h Enhances audio effects.Adds TitleScene. 2021-08-27 22:18:42 +09:00
iWritable.h Implements calling Lua. 2021-08-25 12:27:39 +09:00
LinearAllocator.h Implements element handling. 2021-08-25 18:17:31 +09:00
LoadScene.cc Allows UniqPtr to do upcast. 2021-08-28 13:41:20 +09:00
LoadScene.h Adds LoadScene. 2021-08-28 13:27:42 +09:00
Logger.h Implements calling Lua. 2021-08-25 12:27:39 +09:00
Lua.cc Allows UniqPtr to do upcast. 2021-08-28 13:41:20 +09:00
Lua.h Adds LoadScene. 2021-08-28 13:27:42 +09:00
main.cc Implements playing music. 2021-08-27 13:23:24 +09:00
Music.h Prevents blocking at music loading. 2021-08-28 12:13:52 +09:00
MusicElement.h Prevents blocking at music loading. 2021-08-28 12:13:52 +09:00
MusicElementFactory.h Allows UniqPtr to do upcast. 2021-08-28 13:41:20 +09:00
OffsetClock.h Adds ResultScene. 2021-08-27 11:59:32 +09:00
Period.h Implements element handling. 2021-08-25 18:17:31 +09:00
PlayScene.cc Allows UniqPtr to do upcast. 2021-08-28 13:41:20 +09:00
PlayScene.h Adds LoadScene. 2021-08-28 13:27:42 +09:00
Rasterbuffer.h Implements element handling. 2021-08-25 18:17:31 +09:00
ResultScene.cc Allows UniqPtr to do upcast. 2021-08-28 13:41:20 +09:00
ResultScene.h Enhances audio effects.Adds TitleScene. 2021-08-27 22:18:42 +09:00
Scoreboard.h Adjusts display position of expects text. 2021-08-28 00:03:36 +09:00
StackAllocator.h Implements calling Lua. 2021-08-25 12:27:39 +09:00
SystemClock.h Implements calling Lua. 2021-08-25 12:27:39 +09:00
Text.h Adds ResultScene. 2021-08-27 11:59:32 +09:00
Texture.cc Enhances audio effects.Adds TitleScene. 2021-08-27 22:18:42 +09:00
Texture.h Implements calling Lua. 2021-08-25 12:27:39 +09:00
TextureElement.h Prevents blocking at music loading. 2021-08-28 12:13:52 +09:00
TickingClock.h Implements calling Lua. 2021-08-25 12:27:39 +09:00
TitleScene.cc Allows UniqPtr to do upcast. 2021-08-28 13:41:20 +09:00
TitleScene.h Adds LoadScene. 2021-08-28 13:27:42 +09:00
Win32Console.cc Improves text blending. 2021-08-31 12:15:07 +09:00
Win32Console.h Adds InputWindowElement. 2021-08-26 14:51:50 +09:00