Implements element handling.
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@@ -156,8 +156,10 @@
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="src\common.h" />
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<ClInclude Include="src\ElementStore.h" />
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<ClInclude Include="src\Font.h" />
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<ClInclude Include="src\Game.h" />
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<ClInclude Include="src\GlyphElementFactory.h" />
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<ClInclude Include="src\iDrawable.h" />
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<ClInclude Include="src\iElement.h" />
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<ClInclude Include="src\iElementDriver.h" />
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@@ -180,6 +182,7 @@
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<ClInclude Include="src\SystemClock.h" />
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<ClInclude Include="src\Text.h" />
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<ClInclude Include="src\Texture.h" />
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<ClInclude Include="src\TextureElement.h" />
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<ClInclude Include="src\TickingClock.h" />
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<ClInclude Include="thirdparty\lauxlib.h" />
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<ClInclude Include="thirdparty\linalg.h" />
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@@ -189,6 +192,7 @@
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<ClInclude Include="thirdparty\lualib.h" />
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<ClInclude Include="thirdparty\stb_truetype.h" />
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<ClInclude Include="src\Win32Console.h" />
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<ClInclude Include="thirdparty\utf8.h" />
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</ItemGroup>
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<ItemGroup>
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<CopyFileToFolders Include="thirdparty\lua5.1.dll">
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