Adds InputWindowElement.
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@@ -32,7 +32,7 @@ int main() {
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param.h = kHeight;
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gj::Game game(std::move(param));
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while (true) {
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game.Update();
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game.Update(console.TakeInput());
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{
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auto& fb = console.TakeColorbuffer();
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fb.Clear();
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