Implements calling Lua.
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28
src/iElement.h
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28
src/iElement.h
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#pragma once
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#include "Frame.h"
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#include "Period.h"
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namespace gj {
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class iElement {
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public:
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iElement(iElement&&) = default;
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iElement(const iElement&) = default;
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iElement& operator=(iElement&&) = default;
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iElement& operator=(const iElement&) = default;
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iElement() = default;
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virtual ~iElement() = default;
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virtual void Update(Frame& f) = 0;
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/* Interfaces had better not have a variable but this is for optimization. */
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const Period period;
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};
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}
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