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LEFTONE/core/loshader/menu_background.c
falsycat 84c3a02b9a [RELEASE] u22-v03
This version is submitted to U22 breau.
2020-09-14 00:00:00 +00:00

98 lines
2.5 KiB
C

#include "./menu_background.h"
#include <assert.h>
#include <GL/glew.h>
#include "util/gleasy/program.h"
#include "util/math/algorithm.h"
#include "util/memory/memory.h"
#include "./uniblock.h"
/* resources */
#include "anysrc/header.shader.h"
#include "anysrc/menu_background.vshader.h"
#include "anysrc/menu_background.fshader.h"
#define LOSHADER_MENU_BACKGROUND_UNIFORM_ALPHA 0
struct loshader_menu_background_drawer_t {
const loshader_menu_background_program_t* prog;
const loshader_uniblock_t* uniblock;
float alpha;
};
#define LOSHADER_MENU_BACKGROUND_UNIBLOCK_INDEX 0
void loshader_menu_background_program_initialize(
loshader_menu_background_program_t* prog) {
assert(prog != NULL);
*prog = gleasy_program_new(
loshader_header_shader_,
sizeof(loshader_header_shader_),
loshader_menu_background_vshader_,
sizeof(loshader_menu_background_vshader_),
loshader_menu_background_fshader_,
sizeof(loshader_menu_background_fshader_));
const GLuint uniblock = glGetUniformBlockIndex(*prog, "uniblock");
assert(glGetError() == GL_NO_ERROR);
glUniformBlockBinding(
*prog, uniblock, LOSHADER_MENU_BACKGROUND_UNIBLOCK_INDEX);
}
void loshader_menu_background_program_deinitialize(
loshader_menu_background_program_t* prog) {
assert(prog != NULL);
glDeleteProgram(*prog);
}
loshader_menu_background_drawer_t* loshader_menu_background_drawer_new(
const loshader_menu_background_program_t* prog,
const loshader_uniblock_t* uniblock) {
assert(prog != NULL);
assert(uniblock != NULL);
loshader_menu_background_drawer_t* drawer = memory_new(sizeof(*drawer));
*drawer = (typeof(*drawer)) {
.prog = prog,
.uniblock = uniblock,
};
return drawer;
}
void loshader_menu_background_drawer_delete(
loshader_menu_background_drawer_t* drawer) {
if (drawer == NULL) return;
memory_delete(drawer);
}
void loshader_menu_background_drawer_set_alpha(
loshader_menu_background_drawer_t* drawer, float alpha) {
assert(drawer != NULL);
assert(MATH_FLOAT_VALID(alpha));
drawer->alpha = alpha;
}
void loshader_menu_background_drawer_draw(
const loshader_menu_background_drawer_t* drawer) {
assert(drawer != NULL);
if (drawer->alpha == 0) return;
glUseProgram(*drawer->prog);
loshader_uniblock_bind(
drawer->uniblock, LOSHADER_MENU_BACKGROUND_UNIBLOCK_INDEX);
glUniform1f(LOSHADER_MENU_BACKGROUND_UNIFORM_ALPHA, drawer->alpha);
glDrawArrays(GL_TRIANGLES, 0, 6);
}