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LEFTONE/core/lobullet/bomb.c
falsycat 84c3a02b9a [RELEASE] u22-v03
This version is submitted to U22 breau.
2020-09-14 00:00:00 +00:00

206 lines
5.3 KiB
C

#include "./bomb.h"
#include <assert.h>
#include <math.h>
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
#include "util/coly2d/shape.h"
#include "util/math/algorithm.h"
#include "util/math/constant.h"
#include "util/math/vector.h"
#include "util/mpkutil/pack.h"
#include "core/locommon/msgpack.h"
#include "core/locommon/position.h"
#include "core/locommon/ticker.h"
#include "core/loentity/entity.h"
#include "core/loresource/sound.h"
#include "core/loshader/bullet.h"
#include "./base.h"
#include "./misc.h"
#define LOBULLET_BOMB_PARAM_TO_PACK_EACH_(PROC) do { \
PROC("owner", owner); \
PROC("pos", pos); \
PROC("size", size); \
PROC("angle", angle); \
PROC("color", color); \
PROC("silent", silent); \
PROC("beat", beat); \
PROC("step", step); \
PROC("knockback", knockback); \
PROC("effect", effect); \
PROC("since", since); \
} while (0)
#define LOBULLET_BOMB_PARAM_TO_PACK_COUNT 11
_Static_assert(sizeof(lobullet_bomb_param_t) <= LOBULLET_BASE_DATA_MAX_SIZE);
static bool lobullet_bomb_update_(lobullet_base_t* base) {
assert(base != NULL);
const lobullet_bomb_param_t* p = (typeof(p)) base->data;
base->super.super.pos = p->pos;
base->super.owner = p->owner;
base->super.velocity = vec2(0, 0);
base->super.shape.size = p->size;
base->super.shape.angle = p->angle;
const uint64_t st = (p->step-1) * p->beat;
const uint64_t ed = st + 100;
const uint64_t t = base->ticker->time - p->since;
const uint64_t pt =
(int64_t) t >= base->ticker->delta? t - base->ticker->delta: 0;
if (!p->silent && pt < st && t >= st) {
loresource_sound_play(base->res->sound, "bomb");
}
base->cache.toxic = st <= t && t < ed;
base->cache.effect = p->effect;
return t < p->step*p->beat;
}
bool lobullet_bomb_param_valid(const lobullet_bomb_param_t* param) {
return
param != NULL &&
locommon_position_valid(&param->pos) &&
vec2_valid(&param->size) &&
MATH_FLOAT_VALID(param->angle) &&
vec4_valid(&param->color) &&
MATH_FLOAT_VALID(param->beat) &&
param->step > 0 &&
MATH_FLOAT_VALID(param->knockback);
}
void lobullet_bomb_param_pack(
const lobullet_bomb_param_t* p, msgpack_packer* packer) {
assert(lobullet_bomb_param_valid(p));
assert(packer != NULL);
msgpack_pack_map(packer, LOBULLET_BOMB_PARAM_TO_PACK_COUNT);
# define pack_(name, var) do { \
mpkutil_pack_str(packer, name); \
LOCOMMON_MSGPACK_PACK_ANY(packer, &p->var); \
} while (0)
LOBULLET_BOMB_PARAM_TO_PACK_EACH_(pack_);
# undef pack_
}
bool lobullet_bomb_param_unpack(
lobullet_bomb_param_t* p, const msgpack_object* obj) {
assert(p != NULL);
const msgpack_object_map* root = mpkutil_get_map(obj);
# define item_(v) mpkutil_get_map_item_by_str(root, v)
# define unpack_(name, var) do { \
if (!LOCOMMON_MSGPACK_UNPACK_ANY(item_(name), &p->var)) { \
return false; \
} \
} while (0)
LOBULLET_BOMB_PARAM_TO_PACK_EACH_(unpack_);
return lobullet_bomb_param_valid(p);
# undef unpack_
# undef item_
}
void lobullet_bomb_build(
lobullet_base_t* base,
lobullet_type_t type,
const lobullet_bomb_param_t* param) {
assert(base != NULL);
assert(lobullet_bomb_param_valid(param));
base->type = type;
lobullet_bomb_param_t* p = (typeof(p)) base->data;
*p = *param;
p->since = base->ticker->time;
}
bool lobullet_bomb_square_update(lobullet_base_t* base) {
assert(base != NULL);
if (!lobullet_bomb_update_(base)) return false;
const lobullet_bomb_param_t* p = (typeof(p)) base->data;
/* ---- calculate motion ---- */
const float beats = (base->ticker->time - p->since) / p->beat;
float time = 0;
float angle = p->angle;
float alpha = 1;
if (beats < p->step-1) {
time = beats - (int64_t) beats;
alpha = 1-time;
time = time*time;
time = (1-time)*.05f;
} else {
time = 1 - powf(1-(beats - (int64_t) beats), 2);
angle += time * MATH_PI/4;
time = 1-time;
}
/* ---- apply motion ---- */
base->super.shape.type = COLY2D_SHAPE_TYPE_RECT;
base->super.shape.angle = angle;
base->cache.instance = (loshader_bullet_drawer_instance_t) {
.bullet_id = LOSHADER_BULLET_ID_SQUARE,
.size = p->size,
.theta = angle,
.color = p->color,
.time = time,
};
base->cache.instance.color.w *= alpha;
return true;
}
bool lobullet_bomb_triangle_update(lobullet_base_t* base) {
assert(base != NULL);
if (!lobullet_bomb_update_(base)) return false;
const lobullet_bomb_param_t* p = (typeof(p)) base->data;
/* ---- calculate motion ---- */
const float beats = (base->ticker->time - p->since) / p->beat;
float time = 0;
float alpha = 1;
if (beats < p->step-1) {
time = beats - (int64_t) beats;
alpha = 1-time;
time = time*time;
time = (1-time)*.05f;
} else {
time = 1 - powf(1-(beats - (int64_t) beats), 2);
time = 1-time;
}
/* ---- apply motion ---- */
base->super.shape.type = COLY2D_SHAPE_TYPE_TRIANGLE;
base->cache.instance = (loshader_bullet_drawer_instance_t) {
.bullet_id = LOSHADER_BULLET_ID_TRIANGLE,
.size = p->size,
.theta = base->super.shape.angle,
.color = p->color,
.time = time,
};
base->cache.instance.color.w *= alpha;
return true;
}