53 lines
1.6 KiB
C
53 lines
1.6 KiB
C
#include "./event.h"
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#include <assert.h>
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#include <stdbool.h>
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#include <SDL2/SDL.h>
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#include "core/locommon/input.h"
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#define APP_EVENT_GET_BUTTON_BIT_FROM_KEY(k) ( \
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(k) == SDLK_a? LOCOMMON_INPUT_BUTTON_LEFT: \
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(k) == SDLK_d? LOCOMMON_INPUT_BUTTON_RIGHT: \
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(k) == SDLK_w? LOCOMMON_INPUT_BUTTON_UP: \
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(k) == SDLK_s? LOCOMMON_INPUT_BUTTON_DOWN: \
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(k) == SDLK_SPACE? LOCOMMON_INPUT_BUTTON_JUMP: \
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(k) == SDLK_LSHIFT? LOCOMMON_INPUT_BUTTON_DASH: \
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(k) == SDLK_ESCAPE? LOCOMMON_INPUT_BUTTON_MENU: \
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0)
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#define APP_EVENT_GET_BUTTON_BIT_FROM_MOUSE(m) ( \
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(m) == SDL_BUTTON_LEFT? LOCOMMON_INPUT_BUTTON_ATTACK: \
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(m) == SDL_BUTTON_RIGHT? LOCOMMON_INPUT_BUTTON_GUARD: \
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0)
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bool app_event_handle(locommon_input_t* input, const SDL_Event* e) {
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assert(input != NULL);
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assert(e != NULL);
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switch (e->type) {
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case SDL_MOUSEMOTION:
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input->cursor = vec2(
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e->motion.x/input->resolution.x, e->motion.y/input->resolution.y);
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input->cursor.x = input->cursor.x*2 - 1;
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input->cursor.y = 1 - input->cursor.y*2;
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break;
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case SDL_MOUSEBUTTONDOWN:
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input->buttons |= APP_EVENT_GET_BUTTON_BIT_FROM_MOUSE(e->button.button);
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break;
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case SDL_MOUSEBUTTONUP:
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input->buttons &= ~APP_EVENT_GET_BUTTON_BIT_FROM_MOUSE(e->button.button);
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break;
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case SDL_KEYDOWN:
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input->buttons |= APP_EVENT_GET_BUTTON_BIT_FROM_KEY(e->key.keysym.sym);
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break;
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case SDL_KEYUP:
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input->buttons &= ~APP_EVENT_GET_BUTTON_BIT_FROM_KEY(e->key.keysym.sym);
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break;
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case SDL_QUIT:
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return false;
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}
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return true;
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}
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