#pragma once #include #define GLEASY_GET_BYTE_SIZE_OF_TYPE(t) ( \ (t) == GL_UNSIGNED_BYTE? 1: \ (t) == GL_BYTE? 1: \ (t) == GL_SHORT? 2: \ (t) == GL_UNSIGNED_SHORT? 2: \ (t) == GL_INT? 4: \ (t) == GL_UNSIGNED_INT? 4: \ (t) == GL_FLOAT? 4: 0) #define GLEASY_GET_CHANNELS_OF_TEXTURE_FORMAT(f) ( \ (f) == GL_RGBA? 4: \ (f) == GL_RGB? 3: \ (f) == GL_RG? 2: \ (f) == GL_RED? 1: 0)