#pragma once #include #include "util/gleasy/program.h" #include "util/math/vector.h" #include "./uniblock.h" typedef gleasy_program_t loshader_combat_ring_program_t; struct loshader_combat_ring_drawer_t; typedef struct loshader_combat_ring_drawer_t loshader_combat_ring_drawer_t; typedef struct { float range; float start; float end; vec4_t color; } loshader_combat_ring_drawer_instance_t; void loshader_combat_ring_program_initialize( loshader_combat_ring_program_t* prog ); void loshader_combat_ring_program_deinitialize( loshader_combat_ring_program_t* prog ); loshader_combat_ring_drawer_t* /* OWNERSHIP */ loshader_combat_ring_drawer_new( const loshader_combat_ring_program_t* prog, const loshader_uniblock_t* uniblock ); void loshader_combat_ring_drawer_delete( loshader_combat_ring_drawer_t* drawer /* OWNERSHIP */ ); void loshader_combat_ring_drawer_clear( loshader_combat_ring_drawer_t* drawer, size_t reserve ); void loshader_combat_ring_drawer_add_instance( loshader_combat_ring_drawer_t* drawer, const loshader_combat_ring_drawer_instance_t* instance ); void loshader_combat_ring_drawer_draw( const loshader_combat_ring_drawer_t* drawer );