#pragma once #include #include "util/gleasy/program.h" #include "util/math/vector.h" #include "./uniblock.h" typedef gleasy_program_t loshader_bullet_program_t; struct loshader_bullet_drawer_t; typedef struct loshader_bullet_drawer_t loshader_bullet_drawer_t; typedef enum { LOSHADER_BULLET_ID_LIGHT = 0, LOSHADER_BULLET_ID_SQUARE = 1, LOSHADER_BULLET_ID_TRIANGLE = 2, } loshader_bullet_id_t; typedef struct { loshader_bullet_id_t bullet_id; vec2_t pos; vec2_t size; float theta; float time; vec4_t color; } loshader_bullet_drawer_instance_t; void loshader_bullet_program_initialize( loshader_bullet_program_t* prog ); void loshader_bullet_program_deinitialize( loshader_bullet_program_t* prog ); loshader_bullet_drawer_t* loshader_bullet_drawer_new( const loshader_bullet_program_t* prog, const loshader_uniblock_t* uniblock ); void loshader_bullet_drawer_delete( loshader_bullet_drawer_t* drawer ); void loshader_bullet_drawer_clear( loshader_bullet_drawer_t* drawer, size_t reserve ); void loshader_bullet_drawer_add_instance( loshader_bullet_drawer_t* drawer, const loshader_bullet_drawer_instance_t* instance ); void loshader_bullet_drawer_draw( const loshader_bullet_drawer_t* drawer );