#include "./menu_background.h" #include #include #include "util/gleasy/program.h" #include "util/math/algorithm.h" #include "./single.h" #include "./uniblock.h" /* resources */ #include "core/loshader/anysrc/header.shader.h" #include "core/loshader/anysrc/menu_background.vshader.h" #include "core/loshader/anysrc/menu_background.fshader.h" #define UNIFORM_ALPHA_ 0 #define PRIMITIVE_COUNT_ 6 void loshader_menu_background_drawer_initialize( loshader_menu_background_drawer_t* drawer, const loshader_uniblock_t* uniblock) { assert(drawer != NULL); assert(uniblock != NULL); const gleasy_program_t prog = gleasy_program_new( loshader_header_shader_, sizeof(loshader_header_shader_), loshader_menu_background_vshader_, sizeof(loshader_menu_background_vshader_), loshader_menu_background_fshader_, sizeof(loshader_menu_background_fshader_)); loshader_single_drawer_initialize(&drawer->super, prog, uniblock, 0); } void loshader_menu_background_drawer_draw( const loshader_menu_background_drawer_t* drawer) { assert(drawer != NULL); assert(MATH_FLOAT_VALID(drawer->alpha)); if (drawer->alpha == 0) return; glUseProgram(drawer->super.prog); glUniform1f(UNIFORM_ALPHA_, drawer->alpha); loshader_single_drawer_draw_without_use_program( &drawer->super, PRIMITIVE_COUNT_); }