#pragma once #include "util/gleasy/program.h" #include "util/math/vector.h" #include "./instanced.h" #include "./uniblock.h" typedef struct { loshader_instanced_drawer_t super; } loshader_ground_drawer_t; typedef enum { LOSHADER_GROUND_ID_ISLAND = 0, } loshader_ground_id_t; typedef struct { loshader_ground_id_t ground_id; vec2_t pos; vec2_t size; } loshader_ground_drawer_instance_t; void loshader_ground_drawer_initialize( loshader_ground_drawer_t* drawer, const loshader_uniblock_t* uniblock ); #define loshader_ground_drawer_deinitialize(drawer) \ loshader_instanced_drawer_deinitialize(&(drawer)->super) #define loshader_ground_drawer_clear(drawer, reserve) \ loshader_instanced_drawer_clear(&(drawer)->super, reserve) void loshader_ground_drawer_add_instance( loshader_ground_drawer_t* drawer, const loshader_ground_drawer_instance_t* instance ); void loshader_ground_drawer_draw( const loshader_ground_drawer_t* drawer );