#include "./fog.h" #include #include "util/gleasy/program.h" #include "util/math/vector.h" #include "core/locommon/position.h" #include "./single.h" #include "./uniblock.h" /* resources */ #include "core/loshader/anysrc/header.shader.h" #include "core/loshader/anysrc/fog.vshader.h" #include "core/loshader/anysrc/fog.fshader.h" #define PRIMITIVE_COUNT_ 6 #pragma pack(push, 1) typedef struct { float type; float prev_type; float transition; float bounds_fog; vec4_t bounds_pos; vec2_t bounds_size; } loshader_fog_drawer_internal_param_t; #pragma pack(pop) _Static_assert( sizeof(float)*10 == sizeof(loshader_fog_drawer_internal_param_t), "recheck the type has no padding"); void loshader_fog_drawer_initialize( loshader_fog_drawer_t* drawer, const loshader_uniblock_t* uniblock) { assert(drawer != NULL); assert(uniblock != NULL); const gleasy_program_t prog = gleasy_program_new( loshader_header_shader_, sizeof(loshader_header_shader_), loshader_fog_vshader_, sizeof(loshader_fog_vshader_), loshader_fog_fshader_, sizeof(loshader_fog_fshader_)); loshader_single_drawer_initialize( &drawer->super, prog, uniblock, sizeof(loshader_fog_drawer_internal_param_t)); } void loshader_fog_drawer_set_param( loshader_fog_drawer_t* drawer, const loshader_fog_drawer_param_t* param) { assert(drawer != NULL); assert(param != NULL); const loshader_fog_drawer_internal_param_t p = { .type = param->type, .prev_type = param->prev_type, .transition = param->transition, .bounds_fog = param->bounds_fog, .bounds_pos = vec4( param->bounds_pos.chunk.x, param->bounds_pos.chunk.y, param->bounds_pos.fract.x, param->bounds_pos.fract.y), .bounds_size = param->bounds_size, }; loshader_single_drawer_set_param(&drawer->super, &p); } void loshader_fog_drawer_draw(const loshader_fog_drawer_t* drawer) { assert(drawer != NULL); loshader_single_drawer_draw(&drawer->super, PRIMITIVE_COUNT_); }