#include "./backwall.h" #include #include #include "./single.h" #include "./uniblock.h" /* resources */ #include "core/loshader/anysrc/header.shader.h" #include "core/loshader/anysrc/backwall.vshader.h" #include "core/loshader/anysrc/backwall.fshader.h" #define PRIMITIVE_COUNT_ 6 #pragma pack(push, 1) typedef struct { float type; float prev_type; float transition; } loshader_backwall_drawer_internal_param_t; #pragma pack(pop) _Static_assert( sizeof(float)*3 == sizeof(loshader_backwall_drawer_internal_param_t), "recheck the type has no padding"); void loshader_backwall_drawer_initialize( loshader_backwall_drawer_t* drawer, const loshader_uniblock_t* uniblock) { assert(drawer != NULL); assert(uniblock != NULL); const gleasy_program_t prog = gleasy_program_new( loshader_header_shader_, sizeof(loshader_header_shader_), loshader_backwall_vshader_, sizeof(loshader_backwall_vshader_), loshader_backwall_fshader_, sizeof(loshader_backwall_fshader_)); loshader_single_drawer_initialize( &drawer->super, prog, uniblock, sizeof(loshader_backwall_drawer_internal_param_t)); } void loshader_backwall_drawer_set_param( loshader_backwall_drawer_t* drawer, const loshader_backwall_drawer_param_t* param) { assert(drawer != NULL); assert(param != NULL); const loshader_backwall_drawer_internal_param_t p = { .type = param->type, .prev_type = param->prev_type, .transition = param->transition, }; loshader_single_drawer_set_param(&drawer->super, &p); } void loshader_backwall_drawer_draw(const loshader_backwall_drawer_t* drawer) { assert(drawer != NULL); loshader_single_drawer_draw(&drawer->super, PRIMITIVE_COUNT_); }