#pragma once #include "core/locommon/input.h" struct loscene_t; typedef struct loscene_t loscene_t; typedef struct { void (*delete)( loscene_t* scene ); loscene_t* (*update)( loscene_t* scene, const locommon_input_t* input ); void (*draw)( loscene_t* scene ); } loscene_vtable_t; struct loscene_t { loscene_vtable_t vtable; }; void loscene_delete( loscene_t* scene ); loscene_t* loscene_update( loscene_t* scene, const locommon_input_t* input ); void loscene_draw( loscene_t* scene );