#pragma once #include "util/jukebox/amp.h" #include "util/jukebox/composite.h" #include "util/jukebox/decoder.h" #include "util/jukebox/mixer.h" typedef enum { /* BENUM BEGIN loresource_music_id */ LORESOURCE_MUSIC_ID_BIOME_BOSS, LORESOURCE_MUSIC_ID_BIOME_CAVIAS_CAMP, LORESOURCE_MUSIC_ID_BIOME_METAPHYSICAL_GATE, LORESOURCE_MUSIC_ID_BIOME_LABORATORY, LORESOURCE_MUSIC_ID_BOSS_BIG_WARDER, LORESOURCE_MUSIC_ID_BOSS_GREEDY_SCIENTIST, LORESOURCE_MUSIC_ID_BOSS_THEISTS_CHILD, LORESOURCE_MUSIC_ID_TITLE, /* BENUM END */ } loresource_music_id_t; #include "core/loresource/benum/music.h" typedef struct { loresource_music_id_t id; const char* name; jukebox_decoder_t* decoder; jukebox_amp_t amp; jukebox_composite_t* compo; } loresource_music_t; typedef struct { loresource_music_t items[LORESOURCE_MUSIC_ID_COUNT]; } loresource_music_set_t; void loresource_music_set_initialize( loresource_music_set_t* set, jukebox_mixer_t* mixer, const jukebox_format_t* format ); void loresource_music_set_deinitialize( loresource_music_set_t* set ); loresource_music_t* loresource_music_set_get( loresource_music_set_t* set, loresource_music_id_t id );