#include "./pool.h" #include #include #include "util/memory/memory.h" #include "core/locommon/counter.h" #include "core/locommon/ticker.h" #include "core/loentity/pool.h" #include "core/loentity/store.h" #include "core/loshader/particle.h" #include "./base.h" LOENTITY_POOL_SOURCE_TEMPLATE(loparticle) loparticle_pool_t* loparticle_pool_new( loshader_particle_drawer_t* drawer, locommon_counter_t* idgen, const locommon_ticker_t* ticker, loentity_store_t* entities, size_t length) { assert(drawer != NULL); assert(idgen != NULL); assert(ticker != NULL); assert(entities != NULL); assert(length > 0); loparticle_pool_t* pool = memory_new(sizeof(*pool) + (length-1)*sizeof(pool->items[0])); *pool = (typeof(*pool)) { .idgen = idgen, .length = length, }; for (size_t i = 0; i < pool->length; ++i) { loparticle_base_initialize( &pool->items[i], drawer, ticker, entities); } return pool; }