#pragma once #include #include #include "core/locommon/counter.h" #include "core/locommon/ticker.h" #include "core/loentity/store.h" #include "core/loresource/set.h" #include "core/loshader/set.h" #include "./base.h" struct lobullet_pool_t; typedef struct lobullet_pool_t lobullet_pool_t; lobullet_pool_t* /* OWNERSHIP */ lobullet_pool_new( loresource_set_t* res, loshader_set_t* shaders, locommon_counter_t* idgen, const locommon_ticker_t* ticker, loentity_store_t* entities, size_t length ); void lobullet_pool_delete( lobullet_pool_t* pool /* OWNERSHIP */ ); lobullet_base_t* lobullet_pool_create( lobullet_pool_t* pool ); lobullet_base_t* lobullet_pool_unpack_item( lobullet_pool_t* pool, const msgpack_object* obj );