[RELEASE] u22-v03
This version is submitted to U22 breau.
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9
core/loshader/ground.fshader
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9
core/loshader/ground.fshader
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in float v_ground_id;
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in vec2 v_size;
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in vec2 v_uv;
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out vec4 o_color;
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void main(void) {
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o_color = vec4(0., 0., 0., .6);
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}
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