255 lines
7.6 KiB
C
255 lines
7.6 KiB
C
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#include "./environment.h"
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#include <assert.h>
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#include <stddef.h>
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#include <stdint.h>
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#include "util/jukebox/amp.h"
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#include "util/jukebox/decoder.h"
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#include "util/math/rational.h"
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#include "core/locommon/easing.h"
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#include "core/locommon/ticker.h"
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#include "core/loplayer/event.h"
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#include "core/loplayer/player.h"
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#include "core/loresource/music.h"
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#include "core/loresource/set.h"
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#include "core/loresource/text.h"
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#include "core/loshader/set.h"
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#include "core/loshader/backwall.h"
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#include "core/loshader/fog.h"
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#include "./view.h"
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static const char* loworld_environment_get_chunk_name_(
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loresource_language_t lang, loworld_chunk_biome_t b) {
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switch (b) {
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case LOWORLD_CHUNK_BIOME_METAPHYSICAL_GATE:
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return loresource_text_get(lang, "biome_metaphysical_gate");
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case LOWORLD_CHUNK_BIOME_CAVIAS_CAMP:
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return loresource_text_get(lang, "biome_cavias_camp");
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case LOWORLD_CHUNK_BIOME_LABORATORY:
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return loresource_text_get(lang, "biome_laboratory");
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case LOWORLD_CHUNK_BIOME_BOSS_THEISTS_CHILD:
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return loresource_text_get(lang, "biome_boss_theists_child");
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case LOWORLD_CHUNK_BIOME_BOSS_BIG_WARDER:
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return loresource_text_get(lang, "biome_boss_big_warder");
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case LOWORLD_CHUNK_BIOME_BOSS_GREEDY_SCIENTIST:
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return loresource_text_get(lang, "biome_boss_greedy_scientist");
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}
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assert(false);
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return "unknown biome";
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}
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static loshader_backwall_type_t loworld_environment_get_backwall_type_(
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loworld_chunk_biome_t b) {
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switch (b) {
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case LOWORLD_CHUNK_BIOME_METAPHYSICAL_GATE:
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return LOSHADER_BACKWALL_TYPE_INFINITE_BOXES;
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case LOWORLD_CHUNK_BIOME_CAVIAS_CAMP:
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return LOSHADER_BACKWALL_TYPE_HOLLOW_MOUNTAINS;
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case LOWORLD_CHUNK_BIOME_LABORATORY:
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return LOSHADER_BACKWALL_TYPE_FABRIC;
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case LOWORLD_CHUNK_BIOME_BOSS_THEISTS_CHILD:
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return LOSHADER_BACKWALL_TYPE_HOLLOW_MOUNTAINS_RED;
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case LOWORLD_CHUNK_BIOME_BOSS_BIG_WARDER:
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return LOSHADER_BACKWALL_TYPE_JAIL;
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case LOWORLD_CHUNK_BIOME_BOSS_GREEDY_SCIENTIST:
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return LOSHADER_BACKWALL_TYPE_INFINITE_BOXES;
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}
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assert(false);
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return LOSHADER_BACKWALL_TYPE_WHITE;
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}
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static loshader_fog_type_t loworld_environment_get_fog_type_(
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loworld_chunk_biome_t b) {
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switch (b) {
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case LOWORLD_CHUNK_BIOME_METAPHYSICAL_GATE:
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case LOWORLD_CHUNK_BIOME_CAVIAS_CAMP:
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case LOWORLD_CHUNK_BIOME_LABORATORY:
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case LOWORLD_CHUNK_BIOME_BOSS_THEISTS_CHILD:
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case LOWORLD_CHUNK_BIOME_BOSS_BIG_WARDER:
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case LOWORLD_CHUNK_BIOME_BOSS_GREEDY_SCIENTIST:
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return LOSHADER_FOG_TYPE_WHITE_CLOUD;
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}
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assert(false);
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return LOSHADER_FOG_TYPE_NONE;
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}
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static loresource_music_player_t* loworld_environment_get_music_(
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loworld_chunk_biome_t b, loresource_music_t* m) {
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switch (b) {
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case LOWORLD_CHUNK_BIOME_METAPHYSICAL_GATE:
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return &m->biome_metaphysical_gate;
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case LOWORLD_CHUNK_BIOME_CAVIAS_CAMP:
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return &m->biome_cavias_camp;
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case LOWORLD_CHUNK_BIOME_LABORATORY:
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return &m->biome_laboratory;
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case LOWORLD_CHUNK_BIOME_BOSS_THEISTS_CHILD:
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case LOWORLD_CHUNK_BIOME_BOSS_BIG_WARDER:
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case LOWORLD_CHUNK_BIOME_BOSS_GREEDY_SCIENTIST:
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return &m->biome_boss;
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}
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assert(false);
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return NULL;
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}
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static void loworld_environment_stop_music_(loworld_environment_t* env) {
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assert(env != NULL);
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if (env->music != NULL && env->music_control) {
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jukebox_amp_change_volume(&env->music->amp, 0, &rational(1, 1));
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jukebox_decoder_stop_after(env->music->decoder, &rational(1, 1));
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}
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env->music = NULL;
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}
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static void loworld_environment_update_hud_(loworld_environment_t* env) {
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assert(env != NULL);
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if (env->transition > 0) return;
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loplayer_hud_set_biome_text(
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env->player->hud,
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loworld_environment_get_chunk_name_(env->res->lang, env->biome));
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}
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static void loworld_environment_update_backwall_(loworld_environment_t* env) {
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assert(env != NULL);
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loshader_backwall_type_t prev = env->backwall.prev_type;
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if (env->transition == 0) prev = env->backwall.type;
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env->backwall = (loshader_backwall_drawer_param_t) {
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.prev_type = prev,
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.type = LOSHADER_BACKWALL_TYPE_WHITE,
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.transition = env->transition,
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};
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if (!env->config.disable_heavy_backwall) {
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env->backwall.type = loworld_environment_get_backwall_type_(env->biome);
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}
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}
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static void loworld_environment_update_fog_(loworld_environment_t* env) {
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assert(env != NULL);
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if (env->transition == 0) env->fog.prev_type = env->fog.type;
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env->fog.type = LOSHADER_FOG_TYPE_NONE;
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if (!env->config.disable_heavy_fog) {
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env->fog.type = loworld_environment_get_fog_type_(env->biome);
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}
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env->fog.transition = env->transition;
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/* ---- bounds fog ---- */
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const loplayer_event_param_t* e =
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loplayer_event_get_param(env->player->event);
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if (e != NULL && vec2_pow_length(&e->area_size) > 0) {
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env->fog.bounds_pos = e->area_pos;
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env->fog.bounds_size = e->area_size;
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locommon_easing_smooth_float(
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&env->fog.bounds_fog, 1, env->ticker->delta_f);
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} else {
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locommon_easing_smooth_float(
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&env->fog.bounds_fog, 0, env->ticker->delta_f);
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}
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}
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static void loworld_environment_update_music_(loworld_environment_t* env) {
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assert(env != NULL);
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bool control = true;
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loresource_music_player_t* music =
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loworld_environment_get_music_(env->biome, &env->res->music);
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const loplayer_event_param_t* e =
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loplayer_event_get_param(env->player->event);
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if (e != NULL) {
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music = e->music;
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control = false;
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if (!env->sound_attenuation) {
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loresource_sound_change_master_volume(
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env->res->sound, .2f, &rational(1, 1));
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env->sound_attenuation = true;
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}
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} else {
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if (env->sound_attenuation) {
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loresource_sound_change_master_volume(
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env->res->sound, 1, &rational(1, 1));
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env->sound_attenuation = false;
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}
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}
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if (music != env->music) {
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loworld_environment_stop_music_(env);
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env->music = music;
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env->music_control = control;
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if (env->music != NULL && env->music_control) {
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jukebox_amp_change_volume(&env->music->amp, .6f, &rational(1, 1));
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jukebox_decoder_resume(env->music->decoder, true);
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}
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}
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}
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void loworld_environment_initialize(
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loworld_environment_t* env,
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loresource_set_t* res,
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loshader_set_t* shaders,
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const locommon_ticker_t* ticker,
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const loworld_view_t* view,
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loplayer_t* player,
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const loworld_environment_config_t* config) {
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assert(env != NULL);
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assert(res != NULL);
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assert(shaders != NULL);
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assert(ticker != NULL);
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assert(view != NULL);
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assert(player != NULL);
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assert(config != NULL);
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*env = (typeof(*env)) {
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.res = res,
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.shaders = shaders,
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.ticker = ticker,
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.view = view,
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.player = player,
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.config = *config,
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};
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}
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void loworld_environment_deinitialize(loworld_environment_t* env) {
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assert(env != NULL);
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loworld_environment_stop_music_(env);
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}
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void loworld_environment_update(loworld_environment_t* env) {
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assert(env != NULL);
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const loworld_chunk_t* chunk = loworld_view_get_looking_chunk(env->view);
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if (env->transition == 1 && env->biome != chunk->biome) {
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env->biome = chunk->biome;
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env->transition = 0;
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}
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loworld_environment_update_hud_(env);
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loworld_environment_update_backwall_(env);
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loworld_environment_update_fog_(env);
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loworld_environment_update_music_(env);
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locommon_easing_linear_float(&env->transition, 1, env->ticker->delta_f);
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}
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void loworld_environment_draw(const loworld_environment_t* env) {
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assert(env != NULL);
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loshader_backwall_drawer_set_param(
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env->shaders->drawer.backwall, &env->backwall);
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loshader_fog_drawer_set_param(
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env->shaders->drawer.fog, &env->fog);
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}
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