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LEFTONE/core/loscene/param.h

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#pragma once
#include <stdbool.h>
#include <stdint.h>
#include "util/math/vector.h"
#include "core/loworld/environment.h"
typedef struct {
int32_t width;
int32_t height;
vec2_t dpi;
int32_t max_msaa;
int32_t brightness; /* darkest |0 <- 1000 -> 2000| brightest */
loworld_environment_config_t environment;
bool skip_title;
} loscene_param_t;