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LEFTONE/core/loground/island.h

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#pragma once
#include <stdbool.h>
#include "util/math/vector.h"
#include "core/locommon/position.h"
#include "./base.h"
bool
loground_island_update(
loground_base_t* base
);
void
loground_island_build(
loground_base_t* base,
const locommon_position_t* pos,
const vec2_t* size
);